This was a short project I worked on over the last few days to re-sharpen my skills after a year off from building. It's just a standard B&M hyper, nothing really special but still a fun, smooth ride. There is decent night lighting if you wait for it to get dark. Enjoy!
I don't think I deserve to rate this because I'm a newcomer who is less skilled than you are, so I'll leave my comments without a rating. Please don't take any of this the wrong way, these are just my opinions and you don't have to agree with them haha.
Technique - trackwork was realistic. G forces were kept FAR under the limit - in fact, I'm amazed at how gentle it was at the front given how nice the pacing is! The only thing I was not that happy about was that hump just before the MCBR. I'd prefer a gradual curve than something that seems to pull gently then suddenly pulls 4Gs (in the front) upwards, but it does make for a nice change of pace given that the rest of the ride was pretty gentle (and the forces are harder in the front than the back here for a change) and it was a BIG surprise for me so I wouldn't take off points for that. Again it's your ride so
Adrenaline - you always make the dives seem bigger than they are and given the close interactions I'm surprised this passed the clearance test! The coaster looks thrilling even though the G-forces are low. This combination is one I love.
Uniqueness - you said it was a regular B&M hyper. While it's not as twisty as Fury or airtime-heavy as Nitro, I think you achieved a nice airtime-banking combo that rivals that of the former while not being as boring to watch as the later. Not unique per se but why reinvent the wheel when you can make the best wheel with the old kind?
Realism - I like how smooth everything is, even that sudden pull-up before the MCBR wasn't what I'd describe as pumpy. I don't think I can see any bad transitions here. As said before trackwork was good and it seems like a ride that can be built. Plus, the scale of everything was huge, but not to the extent of "impossible to build in our current economy," I'd say a sufficiently big park and investment could feasibly build this, it's not like a lift chain 4D stratacoaster! I hope someone at B&M discovers this forum and sees this.
Rider Value - There's value in it and I would go to the park just for this coaster. I think this ride will be easy to re-ride. It's nowhere near a Schwarzkopf level of G forces while not sinking to Wacky Worm levels, and I think that with the staggered seating arrangement, if someone seats in a different area the forces feel different and it will make for a re-ride nearly as, if not as memorable as the first one. Speaking of that, I like how in the hump before the MCBR, although as I said I'm not that happy with that section I like how the front pulls more forces than the back for a change.
Overall wonderful coaster and I'd like to see more from you!
A nice ride throughout. Very good trackwork, felt realistic the whole time. The whole section from the first airtime hill to the turnaround was lovely. I also liked the double up into the MCBR but i felt that the transition was a tad quick there going up.
When looking at the ride in fly mode I thought that you could have made the silhouette more aesthetically pleasing by "hiding" the MCBR next to the lift hill or the first camelback instead of having it overshadow the first drop. Great colors, nice lighting, superb supports. Loved it.
Technical - Outstanding Work! The track layout was totally epic. The flat turns for the station were totally angled awesome, the brake runs were perfect, there was realistic G Forces throughout the ride, it maintained amazing speed and I noticed absolutely no bumps! AMAZING work! Only reason for not a 10 was simply because all the Devices were not named.
Adrenaline - AWESOME drop! I also loved before the Brake Run the two step-up hills before hand. Pretty cool! LOTS of great air time!
Originality - The layout and park is awesome. Loved the blending of textures you used throughout the park. It was also amazing lighting. I hope you build more rides, as this one is well worth the download.