[phpBB Debug] PHP Warning: in file /websites/coastercrazy.com/exchange/detail.php on line 554: Undefined variable $reviseButtonCode Evergreen by TheCoasterMan589 is a track for NoLimits Coaster 2 - CoasterCrazy.com
EverGreen is a fast paced Intamin rocket coaster with a 54 Mph upwards-slanted launch, a near vertical tophat, intense airtime, and insane overbanks. The ride is in a scenic forest/mountainous environment. The inspiration for this ride comes from Storm Runner at Hershey Park and Maverick at Cedar Point.
This is a coaster that I made in newton2 (I now build with FVD++) that I think I put a very lot of time and effort into, but keep in mind it doesn't represent my current skills. The newton2 exporter doesn't support NL2 so I had some smooth out some pumps or g-force spikes. Enjoy your ride on EverGreen!
Sponsors
Did you know? Active community members enjoy an ad-free experience! Learn how ›
Rate 80%+ of your downloaded tracks (min 40 downloads)
Post at least 10 forum topics or replies in the last 90 days
- Technical - Well, the ride was smooth enough, but the supports seemed a bit small. And I feel you should have had a support directly before and after the transfer sections for track stability. The train really crawled through the top of the tophat and the end section before the final brakes, might want the train a tad faster for those areas.
- Adrenaline - The ride slowed at the top of the tophat way too much, could easily roll back which is something you don't really want. The ride traveled a lot but nothing seemed to happen except for the occasional overbanked turn.
- Uniqueness - The ride had a unique layout although nothing too much happened in it. I loved the terrain though, that made the ride a bit more interesting.
- Realism - Though the ride is a little undersupported and crawls though the track at parts, I don't see why this couldn't be built.
- Rider Value - As I said before, nothing too much happens in the layout. I would have liked to see some other elements in there.
------------------------
It was a decent ride and had cool terrain, but nothing too special. Keep building!
Feel free to pm me about your rate if you wish.
Technique 7.5
Adrenaline 6.75
Uniqueness 8.25
Realism 7.5
Rider Value 7.25
Average 7.45
What did you think?
Your ratings help the community discover great tracks
Detailed reviews earn you exchange points!
Want to leave a review?
Download this track first, then come back to share your rating
7.45
Average Rating
132
Downloads
1
Ratings
0
Likes
Sponsors
Did you know? Active community members enjoy an ad-free experience! Learn how ›
Rate 80%+ of your downloaded tracks (min 40 downloads)
Post at least 10 forum topics or replies in the last 90 days
------------------------
- Technical -
Well, the ride was smooth enough, but the supports seemed a bit small. And I feel you should have had a support directly before and after the transfer sections for track stability. The train really crawled through the top of the tophat and the end section before the final brakes, might want the train a tad faster for those areas.
- Adrenaline -
The ride slowed at the top of the tophat way too much, could easily roll back which is something you don't really want. The ride traveled a lot but nothing seemed to happen except for the occasional overbanked turn.
- Uniqueness -
The ride had a unique layout although nothing too much happened in it. I loved the terrain though, that made the ride a bit more interesting.
- Realism -
Though the ride is a little undersupported and crawls though the track at parts, I don't see why this couldn't be built.
- Rider Value -
As I said before, nothing too much happens in the layout. I would have liked to see some other elements in there.
------------------------
It was a decent ride and had cool terrain, but nothing too special. Keep building!
Feel free to pm me about your rate if you wish.