Friday the 13th themed wooden terrain twister I made tonight. Going to build one coaster at a time instead of burning out trying to come up with a whole park at once. I might import and fix up rides from the abandoned park but I totally want to start from scratch on a few new ideas and hopefully I'm progressing and getting better at overall desiging.
Trying a few different techniques for FVD. I use the in game one over FVD++ because I like the real time environment interaction personally, but it is a difficult tool to get the hang of to say the least.
Anyhoo, love to hear what you think.
As a note... Past actually building the coaster itself, I don't have much interest in creating a park. I have RCT3 for that. I do like having multiple coasters in a file though if that makes sense. Maybe that bug will bite me someday but for now don't expect a really themed environment past the ride itself or themselves. Itself in this case
I really enjoyed this roller coaster, I enjoyed the scenery & the layout was good and I especially loved that drop at the end it really surprised me. There were a few pumps that could've been fixed and I know it was mentioned but it took waaay too long to reach the station from the final brake run.
Overall a middle of the road enjoyable track. Would certainly receive ridership. A couple nice surprises. Felt a little long getting back to the station after the bulk of the ride.