Phoenix
Screenshots Video
YouTube
Track Description
This is a small side project I've made over the last 2 weeks. The Goal with this project was to improve realism in my rides, and create a ride that I could see going into a modern park today. It was also a good way to work on my 3ds making. Feel free to rate harshly!
Ratings
cedarpoint90
Nov 18th, 2014
Awesome
Technique
10
Adrenaline
10
Uniqueness
10
Realism
10
Rider Value
7.5
Average
9.5
Coasterkidmwm
User avatar
True Addicts
True Addicts
Nov 4th, 2014
My main tech issue with your ride was that it was a bit too small to have a MCBR. If you left the MCBR the second half of the ride would have felt faster and you could have ended it a tad sooner as well. Pacing was occasionally an issue as well. You could have sunk the cobra roll a bit so that it went faster over the top (lots of B&M cobra rolls are in a trench/pit believe it or not). But really the MCBR kind of killed the ride and made it feel very slow afterwards. Aside from that, your supports are mostly good. B&M seems to always use a tripod base on their corkscrew supports (unless you're Kraken and they just use a single massive pole), so maybe look into that. Also keep in mind you could have made the corkscrew alot smaller so that it was faster. You deserve credit for controlling the G's very well, as lots of rides depend on crap G's to be exciting. As far as shaping goes, the loop should have been more teardrop like, and the dip portion of the cobra roll was too spread out. Otherwise nothing horrible to note in this department. For stupid nitpicking, make sure that track before the wheels you have pushing the train on to the final turn before the station is the i-beam style track so that the B&M spine isn't randomly bouncing up ad down for no reason. Neat ride overall aside from the pacing issue. Colors were nice and it looked mostly like a B&M. Again good job on G force control despite the pacing issues. Just make sure when you're building that if you choose to add a MCBR, make sure you really NEED a MCBR before you add it. Also compare your corkscrew to other corkscrews, you'll find they're mostly much smaller than what you built.

Keep hacking at the game and nice track.
Technique
7.5
Adrenaline
5
Uniqueness
8.5
Realism
8.5
Rider Value
8
Average
7.5
phouse95
Oct 28th, 2014
I love the ride it reminded me of silver bullet at knotts berry farm great ride. Love the speed great amount of gs and very fun to ride i can see this being at a real theme park good job. my only bit of criticism is i would love to have seen 1 more loop other than that asome work and great job with the 3ds i would love to learn how to use that thumbs up.
Silver

Awarded on Nov 8th, 2014

Average Rating

8.50

Track Detail
By llamaboy123
Uploaded Oct 26th, 2014
Simulation NoLimits Coaster 2
Track Style Inverted (4 Seats Across)
Category Realistic
Downloads 170 Who Downloaded This Track
Ratings 2
Likes 1
Additional Stats
Track Length 3556 feet
Max Height 141 feet
No. of Inversions 5
Top Speed Reached 61 mph
Tags