[phpBB Debug] PHP Warning: in file /websites/coastercrazy.com/exchange/detail.php on line 554: Undefined variable $reviseButtonCode Chasm Jet Rider by cool5 is a track for NoLimits Coaster 2 - CoasterCrazy.com
I'm not going to write a conventional rate for this as I don't think any of your rides are conventional and thus it is befitting that i write something a little more... off piste. Or rather off the edge of a cliff as that's where this wonderfully creative ride is sat!
It was a classic jet coaster with its horrific transitions and snail pace lift hill - but the difference here from the usual rides I see you design was that this actually had a bit more adrenaline (other than being dangled off a cliff). It had some high speed turns and decent drops and I felt the added scenery in the turnarounds really added to the scene the ride was trying to set. I thought you did a really good job with supports too - especially the main girders. There were a few little support clashes that I felt like you could of ironed out before release but generally it was good. Other points of improvement were perhaps a little more intensity (especially some larger banking on the helix) and some of the transitions were a little too snappy for my liking.
I also really struggled with the lift system to the station and fell to my death numerous times.
Technique 6
Adrenaline 7
Uniqueness 10
Realism 7
Rider Value 7.5
Average 7.5
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It was a classic jet coaster with its horrific transitions and snail pace lift hill - but the difference here from the usual rides I see you design was that this actually had a bit more adrenaline (other than being dangled off a cliff). It had some high speed turns and decent drops and I felt the added scenery in the turnarounds really added to the scene the ride was trying to set. I thought you did a really good job with supports too - especially the main girders. There were a few little support clashes that I felt like you could of ironed out before release but generally it was good. Other points of improvement were perhaps a little more intensity (especially some larger banking on the helix) and some of the transitions were a little too snappy for my liking.
I also really struggled with the lift system to the station and fell to my death numerous times.