x34re27i's Park
Screenshots Video
YouTube
Track Description
Hey,
I have been working on a park since March 2014, I uploaded it several times before, as you may have noticed.
This is the complete Package with all frozen coasters. I will try to add coasters and improve the park over and over in the fututre.
I have many plans and I hope you keep your eyes open for the revisions in the future.
I will also upload new coasters seperately, to make it accessable for people with smaller PCs.
So please keep in mind that this park needs good hardware in order to display it properly.

I hope you like the park and have fun with it :)

Please notice that this park is quite big so you need a really good PC to get both, good graphics and high framerates. Please don't be dissapointed if you get low framerates.

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Changelog:
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Rev.1:
- added new coaster 'Nova'
- added scenery objects, improved visuals
Ratings
x34re27i
Oct 30th, 2015
Turbo: Before I used these cubes I have made some tests and the result was that these cubes dont't have a big impact on the performance. There are far more complex objects than these cubes in this park. The maximum count of polygons is 64k for every object and it's working really well so far. The main reason for low framerates are the coasters itself.
My PC is not a monster, but when I set the graphics to the lowest setting, but the resolution to 1920x1080, I get around 30 fps. No Limits 2 offers good graphics so you need a good PC, since this is not compareable to NL1.

But thank you very much for showing me. Maybe I'll edit these cubes for the final version :)

EDIT: Sorry, didn't see the picture with the trees at first.
Many people did already say that I should remove the trees, but as I said, the low framerates are caused by the coasters. And it would kill the feeling when I would remove all the trees. There are also 2 types of trees. I placed the trees of type 1 near the park. These trees are fully detailed and throw shadows. The trees of Type 2 are placed in the rest of the area. These trees don't throw shadows and they disappear when they are far away.

I've tested many ways to make the park accessable for low-end PCs, but I also don't want to lose the feeling and the atmosphere of the park. So uploading every coaster seperately seems to be the only effective way to do this. Maybe I will also make a low end version sometime
Turbo
User avatar
Moderator
Moderator
Oct 29th, 2015
click the link below to help with performance
http://imgur.com/a/QK7Uz
x34re27i
Oct 28th, 2015
mkingy:"I think you should perhaps lay off the rides for a bit and concentrate on adding some park entities such as restaurants and shops etc"

Absolutely true, working on it already :)
x34re27i
Oct 28th, 2015
zacattack1104: Thank you for your Rating!
Yes, all of the coasters are thrill rides and I also think that it's somehow unreal. But I am working on a spinning coaster at the moment and I'll maybe even create a family coaster.
Good to hear, that you like the park so much :) Many new things coming in the future, when I have got enough time
zacattack1104
User avatar
Oct 28th, 2015
I've been waiting for this park to come out and didn't even realize that's what it was when I downloaded. I remember riding Titanium when that's all it was, and while it was perhaps little intense, definitely a memorable ride experience. I've definitely ridden a few others over time and have been thoroughly impressed every time.

Like mkingy, I had a bit of a hard time riding everything with my computer's capability but I got on a lot. The variety is impressive, although for me it seems like there are one or two important things missing for a truly unbelievable experience. I would have loved to see a classic woodie and a family ride or two. A good custom wild mouse or spinner and/or some other moderate family coaster would be right at home here, as well as a woodie. I just think this park is a great showcase of your skills and yet it's lacking a few basics. That said, I understand you may have been purposely going for a non-stop high-thrill collection, but I do think that would round out this collection nicely.

Some standouts for me were the B&M sit-down and the GIB, which I thought looked beautiful. Normally I'd be a little more thorough but I didn't want to forget to rate after I've been looking forward to this for so long, but I'll try to come back and edit if I can. Great job.
Attraction Placement
9.5
Overall Quality of Rides
9
Theme
8
Accessibility
8
Use of Space
9.5
Average
8.8
ethanstrong99
Oct 23rd, 2015
Wicked park
mkingy
User avatar
Moderator
Moderator
Oct 16th, 2015
This park was huge and incredible well detailed - I'm going to be straight up and say I haven't ridden all the rides - my computer can't handle the park as one and I don't have time (at the moment) to ride every last ride seperately (however thank you for uploading them as seperate entities!) The quality of all the rides I've ridden of yours are really high and I loved the general park theming (Eclipse is particulary stunning!).

I think you should perhaps lay off the rides for a bit and concentrate on adding some park entities such as restaurants and shops etc - just basically making the park feel more like an actual park. The rides did feel very sparse in terms of space usage. Some inter-coaster interaction would have been nice I think.

Again great stuff - you definitely deserve 9's in my opinion. I'd love to see you create a smaller park so I can experience your design skills ina fully integrated park without my computer giving up!

Feel free to pm me about this rate [:
Attraction Placement
9.25
Overall Quality of Rides
9.25
Theme
8.25
Accessibility
9.25
Use of Space
9
Average
9
x34re27i
Oct 12th, 2015
Zeptis: Yes, you are totally rigtht! Blue is my favourite colour :D But I am aware of this and I try to use different colours the next time. Unfortunately my new coaster is also blue :D
Zeptis
Oct 12th, 2015
I love every one of your rides. I especially love how every one of them is in the same park, in one easily accessible place. The only problem I have (a very small one), is that you seem to be quite attached to the blue color scheme, maybe building tracks with more vibrant colors. Other than that though, everything else is amazing.
Gold

Awarded on Oct 18th, 2015

Average Rating

8.90

Track Detail
By x34re27i
Uploaded Oct 9th, 2015
Simulation NoLimits Coaster 2
Track Style Park
Park Styles Gravity Group Timberliner
Hyper (4 Seats Staggered)
Inverted Face-to-Face
Inverted Impulse
Mack Launch
Rocket Coaster
Twisted Dive
Hyper (2 Seats Across)
Category Park
Downloads 239 Who Downloaded This Track
Ratings 2
Likes 6
Additional Stats
Track Length 0 feet
Max Height 0 feet
No. of Inversions 0
Top Speed Reached 0 mph
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