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Jaynen
Mega Coaster Rider
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Posted - 07/26/2012 : 7:50:23 PM
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Finally got Solid Works and No Limits Coaster working together!!! Such a happy day for me cuz I have been at this for months. I can go from NL to SW and from SW to NL using excel and purg. Just gotta work on banking now.
My perfect cork in SW. Gonna see if I can make a perfect interlocking cork set like Kumba's.
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Edited by - Jaynen on 07/26/2012 8:04:47 PM
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CKidd
Giga Coaster Rider
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Posted - 07/26/2012 : 8:01:14 PM
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| what is solid works? did this pass me by? |
What are these for? |
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Jaynen
Mega Coaster Rider
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Posted - 07/26/2012 : 8:08:38 PM
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| Solid works is a 3d modeling program like 3d studio max. Except its more for mechanical things, like a coaster, car, engine. You can build the whole coaster, track, suppots, terrian, wiring, lighting, gears, motors, everything. Can even do wind tunnel testing, stress testing, etc. |
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KrazyKoasterKid
Not Related to KKK
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Jaynen
Mega Coaster Rider
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Posted - 07/27/2012 : 10:34:28 AM
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| Well its alternative track editor. Compared to elementry and newton. |
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AJClarke0912
Newton2 fondles manhoods.
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Posted - 07/27/2012 : 2:43:28 PM
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quote: Originally posted by Jaynen
I can go from NL to SW and from SW to NL using excel and purg.
Wait... what? That's pretty cray. |
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barry593
Kiddie Coaster Rider
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Posted - 07/27/2012 : 6:55:07 PM
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| Solid works is a great program, it is the standard today for business. The enginners where I work use it to design models,bluprints,and ultimately I machine the parts for them. It will even analyze stress of parts and theoretical use in reality. One very big drawback...the price! |
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Jaynen
Mega Coaster Rider
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Posted - 07/27/2012 : 7:29:27 PM
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| The main reason I like it is for being able to project and intersect sketches. So I can design an element from say the top view and side view and project them together for an awesome result. |
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Trackwalker
Hyper Coaster Rider
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Posted - 07/27/2012 : 11:10:31 PM
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| I can't wait to see your first NL coaster using SOLID WORKS! |
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boneplaya
robots are assholes
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Posted - 07/28/2012 : 10:47:52 AM
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That corkscrew is awful for Kumba That looks more like a corkscrew on, well, Corkscrew than it does one on a B&M coaster. B&M (and all modern corkscrews, for that matter) have a very distinct shape, and are probably not going to be easy to make in any modeling program that isn't force-based.
However, I most definitely suggest that you use this capability to make an Arrow coaster that kicks ass. Given they were designed using geometry and not force, I can easel see how you could make a nearly perfect Arrow coaster. I'm just worried that modern designs won't turn out as good as you think they will. |
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Jaynen
Mega Coaster Rider
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Posted - 07/28/2012 : 12:15:34 PM
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| Force vector is possible with this program, but I have no clue right now. Right now I can only do like you said, arrow dynamics designs, or geometry based. Which is what I like anyways. I've been studying the kumba corks for awhile now and cant find anything to suggest its different from an arrow cork, other than it may be a bit more stretched out and banked differently. But the cork appears to be very round still. If you have any pics to prove other wise I would love to see them. |
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AJClarke0912
Newton2 fondles manhoods.
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Posted - 07/28/2012 : 8:39:47 PM
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| ^They are rounded but so are many other flat-spins. Definitely not a linear roll rate like Arrows, nor a geometric shape. |
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boneplaya
robots are assholes
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Posted - 07/28/2012 : 9:47:54 PM
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| Yeah, there's no way in hell that they're geometry-based. It's definitely subtle, but you can't build a geometry based ride and expect it to ride like a B&M, no matter how hard you try. |
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Jaynen
Mega Coaster Rider
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Posted - 08/10/2012 : 08:58:21 AM
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Well I got bored with formulas and trying to figure out different methods of creating elements, including heartline force vectored elements and decided to make an arrow dive loop. Many things wrong with the shaping and scaling and still have to figure out how to export banking information but heres a screen.

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Jaynen
Mega Coaster Rider
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Posted - 08/13/2012 : 7:32:03 PM
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Had some more time to play around. I'm really learning alot, but still a long way to go...
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NightwindElf
Resident Rush Addict
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Posted - 08/13/2012 : 8:13:05 PM
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| I'm downloading SW 2010, now. Perhaps I should start getting used to this suite if I'm going to major in mechanical engineering in the near future. |
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Jaynen
Mega Coaster Rider
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Posted - 08/13/2012 : 8:51:35 PM
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| Ya maybe we can work together to figure things out. |
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NightwindElf
Resident Rush Addict
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Posted - 08/13/2012 : 8:55:14 PM
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| We'll see how well I can adapt to it. |
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Jaynen
Mega Coaster Rider
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Posted - 08/13/2012 : 9:00:06 PM
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| As far as mechaincal engineering goes, I'd say this program is the best of the best. |
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RideWarriorNation
ride on my ass brotha!
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Posted - 08/14/2012 : 06:41:48 AM
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quote: Originally posted by NightwindElf
I'm downloading SW 2010, now. Perhaps I should start getting used to this suite if I'm going to major in mechanical engineering in the near future.
desperate for alternatives much? |
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NightwindElf
Resident Rush Addict
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Posted - 08/14/2012 : 6:23:10 PM
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quote: Originally posted by RideWarriorNation
quote: Originally posted by NightwindElf
I'm downloading SW 2010, now. Perhaps I should start getting used to this suite if I'm going to major in mechanical engineering in the near future.
desperate for alternatives much?
Desperate for attention, much? |
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lyle
Kiddie Coaster Rider
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Posted - 08/14/2012 : 10:07:40 PM
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Nice! I waiting your release....
Lyle |
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RideWarriorNation
ride on my ass brotha!
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Posted - 08/14/2012 : 10:38:39 PM
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quote: Originally posted by NightwindElf
quote: Originally posted by RideWarriorNation
quote: Originally posted by NightwindElf
I'm downloading SW 2010, now. Perhaps I should start getting used to this suite if I'm going to major in mechanical engineering in the near future.
desperate for alternatives much?
Desperate for attention, much?
thanks, bro |
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RoadRunner88
80's Coaster Professor
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Posted - 08/15/2012 : 08:38:15 AM
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| Dude! The dive loop looks very...schmexy! |
I am the 80's Coaster Proffesor. Can I see your resume! Old Acoount=Jacob6441443
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Jaynen
Mega Coaster Rider
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Posted - 08/17/2012 : 07:58:59 AM
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Had a chance to play around with terrain, tunnels and supports a bit.
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AmatsuNL
You're kidding.
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Posted - 08/17/2012 : 5:13:44 PM
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| That looks pretty cool! The use of the terrain for the interlocking corks reminds me of Kumba's identical element. |
HA, I DON'T HAVE A SIG - wait, what? |
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