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The TallonD83 Construction Thread: post 10/26/2015

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TallonD83 User avatar
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So here is the plan for this Thread.


Batman themed Arkham City Park is a HUGE part of it, but it will also contain all of my other projects too!


I have a lot of ideas of where to go, and will release this is 4 areas, so it won't be a computer killer:

Arkham Asylum style area: Trackwork completed, scenery/theming/3ds in process
Joker ?????? Rocket Top Hat Tower Coaster (Stealth Style with Strata support structure)
Mr. Freeze - Schwarzkopf Shuttle Loop, mostly enclosed as Arkham Asylum (Psyke Underground style)
Harley Quinn - Hyper Whirl
Mad Hatter - Crazy Dance flat ride
Scarecrow - Zumanjaro Drop tower on Joker
Clayface - Corkscrew coaster

Dock side/sewage treatment plant area with lake:
Riddler - Hully Gully
Croc - Swinging ship
Penguin - Dive Coaster, Oblivion style
Deadshot - Round Up
League of Shadowsl - RMC coaster
Two Face - Vekoma Boomerang with 2nd Generation Custom Cars


Gotham City Park Botanical Gardens:
Bane - extreme swing
Poison Ivy - Hyper Coaster
The Oracle - Observation Tower
/Will border with LOS in a small asian styled garden area blending into botanical gardens

Wayne Manor and Forest Grounds:
Batman and Catwoman dueling coasters
Batman - Unique Inverted Coaster themed to Wayne Manor/Bat Cave (Alpengeist, Montu style)
Catwoman - Unique Floorless coaster (MedusA SFMM, Hair Raiser style)
Nightwing - Double Twisting inverted Impulse Coaster (Wicked Twister Style)
The Oracle - Observation Tower

If anyone has any ideas, or even better, if anyone wants to help as my 3Ds skills are progessing...almost backward... Let me know!


Original first post -
So, I made a thing:

[youtube]http://www.youtube.com/VHNoR-fAuhE?t[/youtube]

Recreation of a Anton Schwarzkopf Shuttle Loop coaster. Designed originally as a Flywheel launch, I have modeled this after Scirocco/Turbine/Psyke Underground at Walibi World Belgium, as it was upgraded to LIM launch recently. It's as close as I could come on track length (+22 feet), heights however are exact.

I have rethemed it to a Joker style color scheme, and am about to start some 3Ds work on this. I have another track in progress in the park as well, and want it to have a Gotcham, Arkham Asylum feel, so I think the whole park will just be Batman styled.
Any thoughts or ideas for rides and who to theme them to? I have a few ideas listed out, and a few layouts drawn up, but I haven't started on them yet, and definitely open to suggestions.

Just thought that I would go ahead and start posting here so I could show off my learning curve, get advice and help with building/shaping and the like!

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Last edited by TallonD83 on October 26th, 2015, 7:28 pm, edited 18 times in total.

Post September 8th, 2014, 6:59 pm
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Post September 8th, 2014, 7:23 pm
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^ I'm sure you just need a little practice! I did this really to learn how to manipulate the new editor. and Schematics REALLY help!

Post September 9th, 2014, 1:21 pm
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TTD03 wrote:
Very nice! Better than anything I can do :P

lol

Post September 9th, 2014, 2:12 pm
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Something bigger is coming...
How about a little Villainous Interaction?

Image


I still don't think that the shuttle loop fits Joker, so this new coaster might be his. We'll see how it feels later on.

Post September 10th, 2014, 5:36 am
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Looks like an Intamin accelerator.

Also, I fixed your YouTube link in your original post.
I don't think youtu.be links work on the site, only youtube.com links do.

Edit:
Both links don't work, I tried manually putting the link in my browser and it gave me a 404 error so I think someone accidentally deleted the video.

Post September 10th, 2014, 5:39 am
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That it is! Very much styled after Stealth.
And thank you for fixing that! I will look at the code later to make sure I get it right next time, thank you again!

I've actually planned this to be an entire park now, so I will update the first post with details!

Post September 10th, 2014, 6:55 am
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^ Not sure if you did anything, but link is still broken, just thought you should know.

Also, I didn't realize this before how massive this project will be, so props to you on that. When all 4 areas are done, will you release them separately and then have 1 big park with all 4 areas at once? I realize that will be an insane computer killer but I'm sure there are people who have computers than can handle it.

Post September 10th, 2014, 6:57 am
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Once I have a computer that can handle it, I will definitely release it as a whole.Breaking it up into areas just helps keep ME on task and focused on what needs to be done next.

Post September 10th, 2014, 9:44 am
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Holy Batman this is an large scale project! Are you worried as you progress your skills you'll dislike your old work and end up re-doing it?
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Post September 10th, 2014, 9:55 am
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That is another reason that I am starting with the area that I am doing now, which is Arkham Asylum. Its 2 recreations, that I have numerous plans for, and it HAS been a HUGE learning experience on how to get the editor to do what I darn well want it to do, keep the shaping I want, and keep forces in check. Its also a fairly good starter section for scripting, modeling and terraforming/painting learning.

I'm sure I will go back and change things, but I have almost everything laid out on paper as this was something that I started in RCT3 almost 6 years ago. But hopefully it won't be that much!

As for now, how about some support pr0n anyone?

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Post September 10th, 2014, 10:58 am
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Cool stuff - I hope you manage to finish it anyway!

Supports looking good :D
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Post September 10th, 2014, 12:50 pm
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Holy cow they are a PAIN!!!!
Incidentally... I have been SCOURING google for shots of Kingda Ka and TTD's support bases and have come up empty. does anyone have anything I can reference to get this as real as possible?

Post September 10th, 2014, 12:54 pm
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Well how big is the tophat? If it is below a certain height you'd be able to use less supports.

rcdb.com is always my go to place for reference pics, however sometimes those aren't enough
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

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4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post September 10th, 2014, 12:57 pm
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The top hat crests at 205 feet. The reason for the structure is for an attached DoD scripted ride.

Post September 10th, 2014, 1:12 pm

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^Oh ok. I was about to say that you could have just used stealth's supports
It's been a long time
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Post September 10th, 2014, 1:35 pm
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OMG I wish....That would have been SO much easier. But I wanted to really push my limits, and make it real for a drop tower support structure.
Crash course! Diving right in!

Post September 10th, 2014, 9:11 pm
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Looks great on supports! Track looks a bit weirdly shapen, but that could be from the angle of the screenshot, overall nice job!

Post September 11th, 2014, 12:49 pm
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How tall is the intamin?
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Post September 11th, 2014, 1:06 pm
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@CK:

TallonD83 wrote:
The top hat crests at 205 feet.
Image

Post September 11th, 2014, 4:09 pm
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TTD03 wrote:
Looks great on supports! Track looks a bit weirdly shapen, but that could be from the angle of the screenshot, overall nice job!


It looks beautiful from all the 90 degree angles and the top down is almost perfect. Want some views?
In the meantime, I leave you with the GORGEOUSNESS that is Projektion's Drop of Doom:

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Post September 11th, 2014, 9:30 pm
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Post September 12th, 2014, 7:52 am
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^I did, and its AMAZING!!
I am brushing up on @Turbo's master class and building some scenery projects for this area for the Arkham theming.
gotta say, that dude is a master at what he does, and he creates some awesome rides too. Really digging Fenrir, reminds me on Speed Monster.
Might be a little slow on this area since nothing will be ready to really SHOW for a while...

Post September 12th, 2014, 8:07 am
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You've already shown us a ton! So I'd expect a period of time with nothing going on :P

Post September 12th, 2014, 8:16 am
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well, I did have quite a bit of time to sit and work on this, and once I start, I don't stop, lol. :D

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