Radiance designed by tmv8888 - NoLimits Coaster Exchange CoasterCrazy.com
Radiance is a Realistic Coaster by tmv8888
Uploaded: 08/19/2012 Track Style: NL - Xcar Please Read The Rating Guide Before Rating
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This track has 263 downloads with a total average rating of 9.15

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Haven't posted anything on this silly little site in a year at least. Is it good to be back? no. The community still seems to be pure evil, and its honestly a ghost town around here these days. I've still been dropping in from time to time to download rides, but other then that i haven't taken any interest in this site in forever.
That being said, here is a ride i finally decided to finish due to the most severe symptoms of boredom. Its an x car that does things that xcars do.
Do people still rate around here? Tell ya what. Don't rate unless you're gonna be 100% completely honest with me. Also, don't rate unless you plan to write a detailed paragraph about the ride. No silly one-liners.
If you don't feel like rating, i could give you my business card, which aptly says "you've been given a ****", but unfortunately i don't have any of those cards left... you get the picture.
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| Comment By Steve Benham on 08/28/2012 |
T: Track was extremely smooth and well paced thru out the course. Great work on custom supports and use of terrain and landscaping.
A: From the main drop to the end the layout was always maneuvering wildly and changing directions, all this done with very comfortable transitions.
O: This was a very customized and original layout, every element blended together very well.
Overall, this was a very realistic looking and riding coaster, one to ride over and over, Thanks! |
| Technical: 9.5 |
Adrenaline: 9.5 |
Originality/Acc.: 9.5 |
Average: 9.50 |
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| Comment By jeffleblanc on 08/20/2012 |
Tech: This almost had no problems, the only thing was there werent many transitions that matched this ride type. Like multiple turns in one drop and such, other than that it was great.
Adrenaline: It wasnt all that fast paced so that was a downer, it was fast at first but then it was kinda slow but it was still good. Nothing too crazy.
Originality: Pretty original but some things have been done already. |
| Technical: 9.5 |
Adrenaline: 7.5 |
Originality/Acc.: 8 |
Average: 8.33 |
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| Comment By matte on 08/20/2012 |
Wow! Great coaster, it just had everything! Great mix of elements, twist's and turns, and even a classic loop! I liked that, it was very modern and fresh, very well put together. I liked that towards the end, it was more of a race through, under the inversions and more airtime hills. I'll say it again, this coaster just had everything you want in a good coaster.
T: very well built! Saw no pumps or jerks, It was crazy smooth!
A: Fast, the pace was excellent, I liked the dynamic, with very speedy sections, lengthy sections, combined with small hills with great airtime. And of course; the inversions. All added to great adrenaline!
O: I thought this was original! Most x-cars builder sometimes tries to be too original and just end up with a semi-good coaster. This was original in a sense that it featured modern elements, but still included great inversions like a loop or corkscrew. It didn't feel like they were there just for the sake of it, they really made this coaster complete. I haven't seen such a good x-car around here, so in other words, very original. Kepp up the VERY good work! |
| Technical: 10 |
Adrenaline: 10 |
Originality/Acc.: 9.75 |
Average: 9.92 |
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| Comment By tmv8888 on 08/19/2012 |
| the transport section isn't hidden. its a clearly visible trim break moron. thanks for the rate though. |
| Comment Only, Not Rated |
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| Comment By Coasterkidmwm on 08/19/2012 |
First off the hidden transport segments that are there to correct using newton are really not cool. Don't do that crap.
G's, supports, and shaping seemed pretty good. One thing I feel like you were missing are the various imperfect sections of track Maurer likes to use, especially inside and outside of brakes. People don't seem to understand you don't need a massive heartline kickout to turn five degrees. Maurer likes to have unbanked track sections and stuff occasionally. Not everything has to be overengineered and perfect.
As far as supports go they were decent. The lift supports would have been improved probably if you used size one tubes for the vertical sections. Also using the thicker spine in some places like the helix to corkscrew exit. You can easily make one of those spines by placing a bunch of track connectors in a row and then connecting them with like a size three tube.
Track paced pretty well and I liked the overall layout and stuff. Next time try to make it a bit more Maurer though because honestly I think you could have called it an intamin and nobody would have noticed. |
| Technical: 8 |
Adrenaline: 9 |
Originality/Acc.: 9.5 |
Average: 8.83 |
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You stood in queue for 0.05 seconds.
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