Aventador: The Revisit
Screenshots Video
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Track Description
Aventador was originally my first No Limits 2 coaster built as a hybrid from a tool called Newton 2 and Hand-building. Revisted many years later I have modified the layout from the Stengel-Dive onwards. This version includes an added splash element, new layout for the 2nd half, and other improvements. It retained most of the original track but has been smoothed a bit. The new track sections are a mix of the NL built in FVD tool and Hand-building.

Some notes before riding:
*This ride has heavy amounts of scenery, if you need the scenery free version, check the Steam Workshop. for Coaster Crazy Users: PM me for a link to my Google Drive, I have another package that has no scenery except for the splash pool.
*The objects are set as world entities. I've noticed better performance this way at the expense of video memory usage. Most Graphics Cards shouldn't have much issue and I have heavily optimized the objects by deleting any faces that aren't visible from the simulator.

The scenery is all new along with new supports for a more realistic structure.

Differences between the Original/Revisit:
*The following Scenery objects were added:
-Station.
-Storage Building.
-Fences. (3 objects)
-Splash pool.
-Exit path/plaza.
-Queue.
-Queue Building/House.
-Entrance sign/Midways.
-Several lighting elements and flowers.

*New Dive element replacing the last overbank turn.
*Splash object.
*New Layout for the 2nd half of layout.
*New Train colors/logo-less textures.
*Smoothing of old track.
*Support Replacements/Changes to existing.

Version 1.0 (10/27/17)
*Reduced vertical beams on fences by 1/2 to increase performance.
*Additional Bump-Mapping to textures.
*Adjusted Support placement and height.
*Adjusted Flanges on some supports.
*Adjusted Midcourse brake to prevent it from double triggering as train exits the section.
*Removed unnecessary intersections in 3D models for smaller file size.

Version 1.1 (10/29/17)
*New object added! Additional Station rail for front row only.
*Fixed shimmering light object, intersecting faces fixed and smoothed.
*Added additional lights; removed one.
*Applied heavy optimizaton to objects for better performance; reduced the amount of faces.
*Split the Exit/Plaza into 4 objects for better optimization.

Version 1.12 (11/16/17)
*Fixed an invalid reference for the Chokeberry object that is edited specificially for this park. This should resolve Material_1 errors that were occuring.
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Track Detail
By Goku1910
Uploaded Dec 16th, 2017
Simulation NoLimits Coaster 2
Track Style Hyper (4 Seats Staggered With Scooped)
Category Realistic
Downloads 73 Who Downloaded This Track
Ratings 0
Likes 1
Additional Stats
Track Length 0 feet
Max Height 0 feet
No. of Inversions 0
Top Speed Reached 0 mph
Tags
bolligermabillard, hypercoaster, splash