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Mack Launch Coaster - LiveWire! (5/9/15 TEASER!)

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!


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Coaster Hero wrote:
Really cool teaser! I loved the public warning sounds, nice touch. I also noticed you used Hexagon Force but slowed down and with a lower pitch! (I used that song a while back as onride music on one of my RCT3 coasters!)


Thanks! It actually started out as me playing around with some audio/video effects, and I just decided to roll with it and make it a teaser, haha. Hexagon Force is already such a cool song (it actually served as the original inspiration for LiveWire!), but I wanted something slower and more dramatic for this - turns out it sounds amazing at almost any pitch/speed! It was hard to pick one for this teaser, different ones all sound so cool :lol:


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Everyone coming here, Teaser Time! Happy to see him updating pieces of info! Can't wait for anything that will happen in May as a (big) surprise! :)
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All aboard the hype train

-click on images to view in full res!

entrance.png

lunch.png

twsuit.png

twisty.png

drop train.png

And my personal favorite:

1.png

In addition to the things you see in this teaser, we've got a new partnership in this project along with Blase and I! Though that information shall remain disclosed for now, just adding to the suspense :twisted:

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Now that school is starting to finish up I finally am able to get some major modeling done! Next up texturing, station, and then finally adding in last minute details!

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TTD03 wrote:
I think i'd personally like to see a larger Mack launch coaster, so I would chose an 80 mph launch if it were up to me :P


Is this large enough for you? Not 80MPH, but eh, it's close.
https://www.youtube.com/watch?v=9pL6JeXZEo4

I other words, This mack looks interesting. I'll be following this topic until it comes out.

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-10 for copying WC's theme.

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gouldy wrote:
Just don't employ stupid people and you're golden.

That's like finding a Waffle House with no white trash in it.


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^Actually, -10 WC for copying Livewire's theme! :lol: (This came about a month before the announcement)
It's been a long time
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Goku1910 wrote:
TTD03 wrote:
I think i'd personally like to see a larger Mack launch coaster, so I would chose an 80 mph launch if it were up to me :P


Is this large enough for you? Not 80MPH, but eh, it's close.
https://www.youtube.com/watch?v=9pL6JeXZEo4

I other words, This mack looks interesting. I'll be following this topic until it comes out.

Elucidator looks great too, awesome job! And glad you like this coaster too, it should finally be finished within a month! :D

Coaster Hero wrote:
^Actually, -10 WC for copying Livewire's theme! :lol: (This came about a month before the announcement)

Quite a bit before WC, actually :lol:

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Awesome work guys! And love the subtle ride advertising Goku!


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^^ Looks like an improved version of "Storm Chase Vehicle" - I love this concept! 8-)
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Riot vehicle? Also nice fence in the background.
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Coasterkidmwm wrote:
Riot vehicle? Also nice fence in the background.



More of a "custom storm chasing vehicle" (aka what the coaster trains would look like in real life). lol

The fence is actually from mkingy. It came in the original file RCT3rox sent me so I figured why not use it :)
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Yeah, those fences were way back from when mkingy helped me out before I learned 3ds! :lol:

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Yep :D Happy to still see them in there! I should probably make them a public release I guess.
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The storm is coming

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That looks incredible! Nice work guys!
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Thank you! Just wait, there is a ton more coming ;)
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optimize it pls
Coasterkidmwm wrote:
gouldy wrote:
Just don't employ stupid people and you're golden.

That's like finding a Waffle House with no white trash in it.

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I'm sure they will optimize it to the best of their ability. That being said, having a higher end computer will probably help too....
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Paradox wrote:
optimize it pls


Sadly when I began work on this I didn't know how to optimize models. Being taught by several people recently, I went back and did the best I could by adding clippings and LOD's to almost every model. It added, for me, around 10 more fps by doing this.

A high end computer will definitely help out much more as Meta stated.
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Blase Rhine wrote:
Paradox wrote:
optimize it pls


Sadly when I began work on this I didn't know how to optimize models. Being taught by several people recently, I went back and did the best I could by adding clippings and LOD's to almost every model. It added, for me, around 10 more fps by doing this.

A high end computer will definitely help out much more as Meta stated.


I can't afford a higher end computer. Rip me.
Coasterkidmwm wrote:
gouldy wrote:
Just don't employ stupid people and you're golden.

That's like finding a Waffle House with no white trash in it.

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