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[Tool] NoLimits Track Packager 1.0.1 for MacOSX 10.6+

Discuss anything involving No Limits Coaster Simulation.


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I was looking for the NoLimits Track Packager since a while, especially for MacOSX 10.7.
Unfortunately there is only a version for 10.6, compiled for PowerPC Architecture. The Trackpackager was working for 10.6, because of Rosetta (for executing PowerPC Binaries under Intel Macs), which is removed in 10.7+. I coulnd find any solution, so, here is my own solution.

The release version is not completly tested, because I have not that much time at the moment. So if you find bugs or something else, please report it :)

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Download URL: http://ercanakyuerek.de/tools/NoLimitsTrackPackager101.dmg

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- Ercan[/img]
Last edited by geforcefan on April 18th, 2013, 3:29 pm, edited 1 time in total.

Post April 18th, 2013, 5:27 pm

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I wonder why it took so long for the NL community to fix this.

I guess Jobs-thumpers will no longer complain, so indirectly, thank you!

Post April 18th, 2013, 6:02 pm

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I dont know. I own a mac since 8-9 months and had no need for creating and extracting nlpacks. Since I have some free time (Had my exams last week), I wanted to check out new tracks.

The missing NlPackager for Mac made it impossible. So I started to develop this tool 5 days ago.

There is already a TrackExtractor for Mac, but only for OSX 10.6-. I dont know why the developer never compiled the source code for intel mac (I mean, he only have to recompile for new architecture, without doing something on the source code).

However, I made it now :D

Post April 18th, 2013, 9:22 pm

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Post April 18th, 2013, 10:16 pm

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You are the greatest person to ever walk the earth. Thank you so much.

Post May 6th, 2013, 11:57 am

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I've been using this since a couple of days and I'm so happy I can finally open .nlpack files again on my mac! Thank you SO MUCH!!! :D

Post May 6th, 2013, 5:31 pm

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Works great! Thanks so much! The Package icon looks good too!

Post May 13th, 2013, 4:04 am

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I found some bugs with filenames where an "umlaut" is contained.
So these are fixed, and will be released soon.

Post November 28th, 2013, 1:16 pm

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