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Buena Vista

Parkitect is a business simulation game that charges you with the construction and management of theme parks!

Post September 9th, 2016, 8:48 am

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Looks very nice. The Ghostrider-Woodie must've been a pain to build, with the high friction values in the game.

Post September 9th, 2016, 2:46 pm
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Honestly I was surprised it maintained its speed as well as it did. I just wish I could make something that didn't look like the interior of a Taco Bell
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Post September 12th, 2016, 10:47 am

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Keep inventing more of your ideal coasters! I won't let your park die by posting fun thoughts! :)
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Post September 12th, 2016, 9:41 pm
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Image

Added a wing coaster. I uh....tried with the supports.
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Post September 13th, 2016, 10:45 am

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Here comes Thunderbird-Keeper! :)
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Post September 13th, 2016, 1:50 pm
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What is going on with the shaping after the immelman lol
Coasterkidmwm wrote:
gouldy wrote:
Just don't employ stupid people and you're golden.

That's like finding a Waffle House with no white trash in it.

Post September 14th, 2016, 8:53 am
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Only way to make a turn after the exit is to do that lol. It looks better in other angles thankfully.
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Post September 15th, 2016, 9:42 am

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The double down after the exit of an Immelmann Loop must be actually cool! :)
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Post September 22nd, 2016, 1:41 pm
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Thanks for the kind words from everyone. Here is more of the very unfinished wing coaster area:
Image

And a log flume that I plan on putting a suspended coaster on top of:
Image
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Post September 22nd, 2016, 2:30 pm
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That looks great!
Coasterkidmwm wrote:
gouldy wrote:
Just don't employ stupid people and you're golden.

That's like finding a Waffle House with no white trash in it.

Post September 23rd, 2016, 3:43 am

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You Rock! :D
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Post September 23rd, 2016, 5:39 am
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Love the rock formation - reminds me of Valhalla!
Coaster Count - 198
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Post September 26th, 2016, 11:46 am

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That'll also look like Dapalm's Rocks with a fabulous coaster! :)
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Post October 5th, 2016, 9:58 am
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It's not dead!

Image

*Added a suspended coaster
*Added movie theatre and tried to hide it in a building that matches
*Almost doubled the number of bathrooms, added many food stalls

I hope they find a way to add the product distribution system to older saved games like this one, since i'd really like to see if the place is economically viable despite needing 8000 haulers. Think I should build one of the newly added rocket coasters? All comments are always appreciated.
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Post October 5th, 2016, 10:44 am
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:eeek

I love how this is shaping up!
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post October 5th, 2016, 11:40 am

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This is looking fantastic! I wasn't sure about the wing coaser layout when you first showed it, but it looks a lot better in the last update. Also, that flume with a suspended coaster over and around it would be awesome to ride in real life

Post October 5th, 2016, 3:24 pm
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I wish I could actually play Parkitect without lag. I should get a new computer...
Coasterkidmwm wrote:
gouldy wrote:
Just don't employ stupid people and you're golden.

That's like finding a Waffle House with no white trash in it.

Post October 5th, 2016, 5:38 pm
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Any theme in mind for the Suspended Coaster?
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post October 5th, 2016, 7:12 pm
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I was initially going for a Knott's Berry Farm vibe, which ended up making the whole park look like the inside of a Taco Bell built in like Nebraska. I guess the theme is "not crappy" like Cedar Fair parks in general.
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Post October 6th, 2016, 8:44 am

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I'm also trying to imagine SFMM's "more better" Ninja... from the look of that orange track! :)
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Post January 29th, 2017, 8:28 pm
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Progress update:

Added a Eurofighter:
Image
Added go karts, S&S towers, miscellaneous more flats:
Image
Added a car ride and an Intamin Rocket Coaster. Expect a repaint of this:
Image

Pretty much need to do trees, paint the buildings, and some detailing. I'm excited to see if it makes money with people in it. Shame I can't use the update stuff for transporting goods yet but that will be for next time.
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Post January 29th, 2017, 9:07 pm
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How did you make the catwalks?
Coasterkidmwm wrote:
gouldy wrote:
Just don't employ stupid people and you're golden.

That's like finding a Waffle House with no white trash in it.

Post January 29th, 2017, 9:33 pm
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Flat roofs and cornices
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Post February 5th, 2017, 9:41 am

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... that are almighty specially in RCT2, to hide awkward or unwanted (track) transitions! :)
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