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purplechicken project thread

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Post January 10th, 2018, 8:38 pm

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I've been working on this park for quite a while. It's nowhere near being done. I still need to add buildings and restaurants and other things like that, plus a little bit of terrain work still needs to be done.

Here are some screenshots of some of the coasters in the park. None of them have names, so if you have any suggestions (or you want to see more pictures of individual rides), let me know.

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I'll probably be posting pictures of areas around the park tomorrow, and I'll try to keep this thread up to date. :D
Coaster count: 26 1. Fury 325 2. Intimidator 3. Goliath (sfog) 4. Afterburn 5. S:UF (sfog)

Post January 11th, 2018, 2:19 pm
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Post January 21st, 2018, 6:33 am
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The inverting intamin looks pretty cool - any more shots of that?
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Post January 21st, 2018, 8:49 am

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^The purple and yellow or the yellow and orange?
Coaster count: 26 1. Fury 325 2. Intimidator 3. Goliath (sfog) 4. Afterburn 5. S:UF (sfog)

Post January 21st, 2018, 9:14 am
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I was more interesting in the purple, but show pictures of both :)
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Post January 21st, 2018, 10:54 am
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You seem to like orange lol.

Aside from that everything looks really good. I honestly thought the first couple screens were Planet Coaster screenshots with some kind of killer support mod. Everything looks pretty realistic. Good job so far.

If I had one criticism I noticed the Premier is super dark and everything else is super bright. Are you using ultra black, like the blackest black the game allows? IDK if this is still true since the lightning update but moving the sliders to make it a bit less black makes the textures pop out a ton way more. Again IDK if the lighting update fixed that but it's a bit of an old trick.
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Post January 21st, 2018, 11:53 am
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Do I spy a wingrider shuttle coaster? Looks cool :)
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Post January 21st, 2018, 3:27 pm
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Looking really good!
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Post January 22nd, 2018, 7:42 am

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The purple and yellow one, Aphrodite

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Here's the yellow and orange one, still nameless

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Coaster count: 26 1. Fury 325 2. Intimidator 3. Goliath (sfog) 4. Afterburn 5. S:UF (sfog)

Post January 22nd, 2018, 7:46 am

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Coasterkidmwm wrote:
You seem to like orange lol.


Honestly, I didn't even realize how much orange there was until you said that. There's a lot of blue too.

Coasterkidmwm wrote:
Aside from that everything looks really good. I honestly thought the first couple screens were Planet Coaster screenshots with some kind of killer support mod. Everything looks pretty realistic. Good job so far.


Thanks! I really appreciate that!

Coasterkidmwm wrote:
If I had one criticism I noticed the Premier is super dark and everything else is super bright. Are you using ultra black, like the blackest black the game allows? IDK if this is still true since the lightning update but moving the sliders to make it a bit less black makes the textures pop out a ton way more. Again IDK if the lighting update fixed that but it's a bit of an old trick.


I'm confused about what you mean by Premier. I don't have a Premier ride in this park. I'm assuming from context that you mean the massive launch coaster, correct?
Coaster count: 26 1. Fury 325 2. Intimidator 3. Goliath (sfog) 4. Afterburn 5. S:UF (sfog)

Post January 22nd, 2018, 11:01 am
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Oh whoops that's an accelerator then. I assumed it was a Mr. Freeze-ish Premier tophat because of how you made the supports.
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Post January 22nd, 2018, 4:29 pm

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^It isn't the blackest that the game allows, but it is black. It's supposed to be black so you can't totally see it at night and it just looks like a massive looming shadow that you can hear but can't see.
Coaster count: 26 1. Fury 325 2. Intimidator 3. Goliath (sfog) 4. Afterburn 5. S:UF (sfog)

Post January 23rd, 2018, 10:41 am
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The roll through the lift hill on Aphrodite looks really sick! Nice job!.
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Post January 27th, 2018, 9:00 am

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Here's an overview of the current layout of the park. I don't think I'm going to change the placement of any of the rides, but I do need to figure out where I want restaurants and shops and other things of the like. I can get a better/more detailed screenshot if this one is too bad.

Overhead View.PNG
Coaster count: 26 1. Fury 325 2. Intimidator 3. Goliath (sfog) 4. Afterburn 5. S:UF (sfog)

Post March 17th, 2018, 7:40 am

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Is it okay to have two of the same type of ride in a park? I've got a really long and drawn out invert that I want to put second gen trains on, but I also want to put in a far more intense and very compact invert.
Coaster count: 26 1. Fury 325 2. Intimidator 3. Goliath (sfog) 4. Afterburn 5. S:UF (sfog)

Post March 18th, 2018, 1:57 am
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Movie Park Germany has a SLC and a family inverted coaster. I think if they differ enough from each other it should be realistic.


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