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Thunder Dolphin Project - Help with 3ds needed!

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post June 4th, 2005, 6:28 am

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Sent. [:D] I couldnt think of what to say about track work as it is very good. [lol]

Post June 4th, 2005, 6:52 am
ish User avatar

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to which adress have you send it?

I didn't recive anything on my normal e-mail.

Post June 4th, 2005, 6:55 am
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Post June 8th, 2005, 12:52 pm
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soooooooooooooo, I've chnaged the layout a bit, but sorry hyyyper no high speed helix[:D].And the best.

tunneltestviolation gone![:D]

now I have to do the supports and objects.
BTW: How can I make textures that will not kill the framerate completely? just asking because I'm still new to the nolimits stuff(including everything that has to do with it)

ohh and pics can be found here:

http://nldc.interfix.net/p614

Post June 8th, 2005, 1:10 pm
Brtnboarder495 Premium Member
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If you still need a good tester I am here. I know the layout and I have ridden it so just send it if you wanna
Brtnboarder495@gmail.com

Post June 8th, 2005, 1:19 pm
ish User avatar

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send!
but please be fast in testing it, because I want to start with the supports.

Post June 8th, 2005, 1:29 pm
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if you need some reely cool looking station, i can make it outta supports if ya like...to bad it'll be the same color though

Post June 8th, 2005, 1:33 pm
ish User avatar

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hahh, no thanks hyyyper.
I'm going to make em out of 3ds. like all the other stuff for the track and area around.

Post June 8th, 2005, 2:16 pm
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ok, just offering, i'll test the pre-upload version for ya to check on the minor flaws (if there are any)
but, what did you do with the repeated boring turn?

Post June 8th, 2005, 2:23 pm
ish User avatar

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ha nothing really, throw in some more[;)]
they don't really are boring IMO.
and I think there won't be a pre upload. you already rode it and the new part is as smooth as the rest of the ride.

Post June 8th, 2005, 3:56 pm
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the turn itself ain't boring, but making three (almost) exactly the same turns IS boring, and btw, good luck with all the misc.

Post June 9th, 2005, 8:50 am
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yeaheah hyyyper, but still what can I do to make em not killing the FPS rate?

Post June 9th, 2005, 10:27 am
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eh, dunno, make the station with supports?, i've never worked with 3ds myself...

Post June 9th, 2005, 10:34 am

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If your going to make this coaster "scenery real", you should definately use .3ds. Most of scenery is simple primitives and quads so it could be done with OC but best to find someone willing to do it who has a more sofisticated 3d modeler.

Post June 9th, 2005, 10:53 am
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yeah I will do the simple things like the whole area and station and stuff.
SO if anyone who is really good in making 3ds like Binomaus or dirk is interested please contact me via pm or per e-mail, carschten@gmx.net

at the moment that would be to build a giant ferryswhell just like the big O or something.So please help me out!

Post June 9th, 2005, 9:09 pm
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