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Best Program for 3D's

Posted:
August 5th, 2005, 4:58 pm
by CoAsTeRkRazY
Hey everyone !
I was thinking i need to know what is the best 3D's program because for my first no limits coaster it requires a lot of 3D's but i problay wont even start it till about the End of August. Anyway thats all!
Edit :
C'mon someone has to know! you guys use 3ds all the time you have to know what the best one is

Posted:
August 5th, 2005, 7:34 pm
by SFMM homie
dude, your FIRST No Limits coaster does no need 3ds. lol, your gonna look back on it in 6 months and say. DAMN, why did I spend all that time on 3ds for this Crappy track.

Posted:
August 5th, 2005, 7:37 pm
by coasteragent99
Since you're just getting started, you should try object creator and anim8or. Just read the manuals and tutorials thoroughly, and be smart when modeling (i.e. don't overlap polygons which causes flickering, don't use more poly's than needed, which means you will often have to go in between cubes or other objects to remove the extra polys. Also, in anim8or, make good use of the material function, don't use an image just for a single color, etc) Also, if you have an image editor program, put it to good use. Think well when texture mapping, etc.
But for now, worry about getting started. The tips are to be practiced when making stuff for your rides, trust me, it'll make things much better.

Posted:
August 5th, 2005, 8:06 pm
by CoAsTeRkRazY
ok thanks by the way SFMM hommie it will not be a crappy track trust me its gonna be a really awsome b&m hyper coaster!
Coaster agent thanks for all the advice!

Posted:
August 5th, 2005, 8:09 pm
by coolbeans326
you think that now, but in the future, you will realize how crappy it is. You see that its not smooth, and full of pumping, and the supports aren't gonna be that good.

Posted:
August 5th, 2005, 8:10 pm
by CoAsTeRkRazY
no seriously i have the demo downloaded ive been practicing ALOT

Posted:
August 5th, 2005, 11:15 pm
by Brtnboarder495
That's what I said... Upload a few tracks first so we can help you and give you some tips.

Posted:
August 6th, 2005, 12:02 am
by Real
3ds are not needed to make a track great. Dont let anyone fool you into thinking you need 3ds. The people who think you need 3ds just are looking for eye candy which is a cheap way to garner a good score.
Remember, no crappy coaster can be made good with 3ds. Only a good stand alone ride will do and if its already that good, leave it alone. You dont need to cover up something that is already so good.

Posted:
August 6th, 2005, 8:54 am
by CoAsTeRkRazY
Ok but im still gonna have 3d's[:D]

Posted:
August 6th, 2005, 9:26 am
by Jimmy Yoshi
Remeber to put them in a nlpack. It makes it a lot easier for the people downloading.

Posted:
August 6th, 2005, 9:37 am
by CoAsTeRkRazY
ok what ever that means ? ? ? ? [confused]
Edit: Could someone give me the site where object creator is?

Posted:
August 6th, 2005, 10:33 am
by IntaminFan397
Originally posted by CoAsTeRkRazY
ok what ever that means ? ? ? ? [confused]
NoLimits Track Packager (.nlpack)
Object Creator is at the same site, just click the link on the left hand menu.

Posted:
August 6th, 2005, 12:21 pm
by CoAsTeRkRazY
ok thanks