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Dual Load Stations

Discuss anything related to the Roller Coaster Tycoon 1, 2 and 3.

Post July 30th, 2006, 11:26 pm
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Why the hell did you use that style of coaster? nor a valid test imo, lmao.

Post July 30th, 2006, 11:38 pm

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I was justr trying to show an example of the overlapping train problem ;0. But the same thing would happen if there were 2 stations basically.

Post July 31st, 2006, 12:44 am

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The 2 best solutions (and essentially the only ones) are:
A. Just have the track for the station, but no trains or anything.
Or
B. Make it so that there is a train with open restraints sitting on the second station track.

Post July 31st, 2006, 1:11 am

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Well I'm trying to ge tthem to go right on top of each other, not criss cross lol. I tried to do it with my Kingda Ka and it won't work. I keep getting a bunch of white glitches and the track seems to merge with the other track at times when there's nothing merging it together. I finally got it, but it had tons of white glitches andthe train would just come out and sit on the block brake before the launch

Post July 31st, 2006, 3:27 am

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Huh? I'm telling you ways to do it for a normal dual station. I have no clue what you mean by criss cross.

Post July 31st, 2006, 3:40 am

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On italianpnoy's picture it looks like he has them criss crossing.

Post July 31st, 2006, 5:29 am

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That's just as an example of how the trains jump to track that crosses their path. [stoning]

Post July 31st, 2006, 8:19 am

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i got it to work by lowering the track on the other but right when the trains hit the s-bend, they both went to the right station

Post July 31st, 2006, 12:48 pm

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Post July 31st, 2006, 1:12 pm
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I'll try to make a dual station real fast... jus a sec

[edit] yes, dual stations work, you just need to time it right.

Post August 1st, 2006, 6:26 pm

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Originally posted by jcf1

i got it to work by lowering the track on the other but right when the trains hit the s-bend, they both went to the right station


Yeah...That's what I mentioned...Told you so[hello]

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