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GCI Big Fun Custom Made

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post January 2nd, 2013, 12:04 am

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What do you think of this coaster so far? Net Force is almost done, so this is on the backburner!

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A big drop is a good drop.

Post January 2nd, 2013, 12:17 am

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Not bad, but try to see if you can make the track a bit more convoluted and labyrinth-like., for example, by adding more cross-overs.

Post January 2nd, 2013, 12:20 am

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Post January 2nd, 2013, 12:31 am

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looks nothing like the big fun model, if its not supposed to please don't use the word
What are these for?

Post January 2nd, 2013, 12:31 am
AyTrane Premium Member
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The idea behind Big Fun was to make a ride that will fit in an area similar in size to what is needed for a Boomerang.

This ride reminds me of Thunder Run.

Post January 2nd, 2013, 12:34 am

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Originally posted by AyTrane

The idea behind Big Fun was to make a ride that will fit in an area similar in size to what is needed for a Boomerang.

This ride reminds me of Thunder Run.


Sums up my exact thoughts!

Post January 2nd, 2013, 12:35 am

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I said it was a Big Fun Custom. Also I made it about 200 by 100.
A big drop is a good drop.

Post January 2nd, 2013, 12:35 am

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Post January 2nd, 2013, 2:30 am

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Originally posted by Freddie

Looks awful.

If you gonna throw the poop, need to be able to explain the poop.

EDIT: The drop need to have a more consistent radius instead of the quarter wild mouse turn at the top. And in order for you to safely call it a GCI, your gonna need to be bank those turns.

Post January 2nd, 2013, 5:35 am

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Make it more compact. The way it is now looks like it's too spread out, especially for a GCI Big Fun.
Also, how many moments of airtime does this coaster have in the front seat?
mkingy wrote:
Yoda was famously quoted as saying:

Yoda wrote:
Free the Orcas, you must
Sith will prevail, otherwise


Fluorometholone

Post January 2nd, 2013, 11:50 am

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It has 5 moments of airtime.
A big drop is a good drop.

Post January 2nd, 2013, 12:03 pm

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Originally posted by AyTrane

The idea behind Big Fun was to make a ride that will fit in an area similar in size to what is needed for a Boomerang.

This ride reminds me of Thunder Run.


Thats exactly what I thought of as well when I saw it.

Post January 2nd, 2013, 12:12 pm

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The drop looks terribly under banked and uncomfortable
What are these for?

Post January 2nd, 2013, 4:48 pm

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It's garbage. I don't know how else to explain it.

Post January 2nd, 2013, 8:30 pm

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Post January 2nd, 2013, 9:11 pm

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Originally posted by gforce1994
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What he's trying to say is, other than the brakes, station, and lift, I don't think GCI's have straight sections of track.

Post January 2nd, 2013, 9:13 pm

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Looks nothing like a GCI, maybe CCI, maybe Dinn, but not GCI. Too many straight sections, not enough twisty crossovers and such.

Post January 3rd, 2013, 1:51 pm

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Location: Mason, Ohio
Okay, maybe I should trash this and completely restart.
A big drop is a good drop.

Post January 3rd, 2013, 1:51 pm

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Location: Mason, Ohio
Or should I make it an old PTC coaster?
A big drop is a good drop.

Post January 3rd, 2013, 1:58 pm

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Points on hand: 15,387.90 Points
Location: The Consortium
Originally posted by gforce1994

Or should I make it an old PTC coaster?


You might do that since the layout already reminds me of Thunder Run at the empty lot where Kentucky Kingdom used to be.

Post January 3rd, 2013, 2:12 pm

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The coaster represents no style that gci has ever done. You need to spend a ton more time on a coaster. Half of these hard hat coasters are yours, quality not quantity, dude.


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