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[NL2] Kingda Ka recreation

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post May 19th, 2015, 8:55 pm

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^I was so glad that article was released. It really is a goldmine, and that thing's only part 1! This is very accurate, great attention to detail on Zumanjaro.
It's been a long time
Youtube Channel: https://www.youtube.com/channel/UCErEzTkqrD55UEiIiiKsKmg

Post May 20th, 2015, 3:41 am

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The train looks vivid! :)
-- I was happy to be with NL1 - [:')] --

Post May 20th, 2015, 5:14 pm
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Nice job on the logo for the trains! Let me know if you need any touch up on those.
Its really coming together with all the little details!

Post May 20th, 2015, 5:35 pm
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WOW! What a find with the logo, and Dusso, I think I've got something you might like. I've PM'd you.

Post May 20th, 2015, 10:27 pm
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Trains look awesome! Great job with the cartextures.
"Careful man, there's a beverage here!"

Post May 20th, 2015, 10:34 pm

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Coasterkidmwm wrote:
Trains look awesome! Great job with the cartextures.

Hey, all I did was the logo on the front! TallonD83 did the rest, particularly the designs on the sides.

Post April 22nd, 2016, 10:58 pm

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Post April 23rd, 2023, 2:20 pm

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I've made quite a few updates since the initial release, and I've just released what's probably the final version.

Physics model is now the current NL 2.2, rather than the original NL 2. This required some tweaking to the speeds and timing, it now launches at 118 MPH rather than 116.5 MPH.

Added TheCodeMaster's Hydraulic Launch Kit.
Image

Updated the operator booth staircase to provide access to the previously inaccessible forward center part of the station.
Image

And the big one... All control panels are now fully functional and labeled. They use the individual interactive controls added in the 2.6.4.0 update, and custom legend plates I made in SketchUp and Photoshop. I'll probably release a pack of these for anyone to use. I added all available controls to the main panel in the booth, all the ones that make sense to each of the station panels, and added a new transfer control panel to the beginning of the launch track. The layouts are NOT based on the real coaster, as the controls available in NL2 differ substantially from the real ones. This is the main panel:
Image

Lastly, I added a new 4K preview screenshot that reflects all the changes.

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