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Launch Coaster (Formula Rossa style)

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Post April 13th, 2011, 10:41 am

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Hey guys!

Thought for my first coaster on here i would post my very long in progress Launch coaster based on the new formula Rossa.

As ever, everything i do in nolimits is made from supports, in this case its the track add ons, and the station that will be added later.

Image

Image

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Hope you guys like it! more to come soon [:D]

Brett x

Post April 13th, 2011, 12:02 pm

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Post April 13th, 2011, 12:35 pm
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Post April 13th, 2011, 12:53 pm

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A friend of mine makes them, hes made ones like this, to big halo themed ones,

Post April 13th, 2011, 4:10 pm

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Post April 13th, 2011, 4:19 pm

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Oh damn! Nice environment....
This is not my signature.

Post April 13th, 2011, 4:21 pm

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AJ... i am sorry to inform that as of yesterday Dave is no longer one of us... :( hes lost all interest in coasters, 3D work and Nolimits, sadly.

Post April 13th, 2011, 4:22 pm

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That is a really cool environment and seems to compliment the track very well.
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Post April 13th, 2011, 4:40 pm

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Yeah this is a great enviroment!

Here are a few more photos to quench your thirst [:D]

Image

Image

Image

Brett x

Post April 13th, 2011, 5:45 pm

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Originally posted by Brett-Jones

A friend of mine makes them, hes made ones like this, to big halo themed ones,

WAIT HE DOES HALO COASTERS?GIMME THAT STUFF DUDE!Nice work BTW looks very impressive.

Post April 13th, 2011, 5:52 pm

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Post April 13th, 2011, 5:53 pm

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Amazing environment, as everyone said.

Do you have any insight as to how he makes them? I feel like making one.
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Post April 13th, 2011, 6:40 pm

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^He probably uses Terragen


Also, nice coaster! Try using transports for the brake run though, as it creates a smoother stop.
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Post April 13th, 2011, 6:55 pm
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I think that depends on the strenght of the deceleration. Besides, transport segments fail during estop-testing
Image

Post April 13th, 2011, 8:10 pm

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Originally posted by Brett-Jones

AJ... i am sorry to inform that as of yesterday Dave is no longer one of us... :( hes lost all interest in coasters, 3D work and Nolimits, sadly.


ALL of that? Sounds like something's up... :/ ...oh well I guess it's not my biz.

Post April 13th, 2011, 8:15 pm

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yeah i dont get it either.. but he told me to inform you that he will be back when NL2 comes out XD

Post April 13th, 2011, 9:54 pm

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Post April 14th, 2011, 12:57 am

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i love this
the coasters looks amazing and the env looks good too :D
i cant wait to download this :D

Post April 14th, 2011, 10:04 am

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Love the environment. I appreciate your dedication to support-scenery, but I must say that making the spine that way was horribly inefficient.

Post April 14th, 2011, 10:33 am

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i agree that it is inefficient, but what makes all of my designs and coasters "mine" are my ability to use supports to make pretty much what anyone using 3D programs can.

Post April 14th, 2011, 11:43 am
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make a person controlling a control panel like phyter did...

Post April 14th, 2011, 12:49 pm

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^ why would you even say that? no obviously i couldnt do that as they are square supports... but i can do things beyond alot of NL designers can do in terms of supports. so instead of being snide about it and carcastic why dont you just comment on the things that are "possible" rather than idiotic.

Post April 14th, 2011, 1:04 pm
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Brett you said you could do pretty much anything that any one could on 3DS so RWN was giving an example of what to try. If you can do things beyond other designers then maybe take the time to try and not just say what is possible rather than idiotic.

Post April 14th, 2011, 1:25 pm

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my point is that it is not possible to make a 2 meter tall person out of wood supports.

Post April 14th, 2011, 1:28 pm

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