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Mack Launch Coaster - LiveWire! (5/9/15 TEASER!)

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!


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Special thanks to Coaster Hero, we now have an entrance sign! This thing is really cool!

poster-2014-10-22-18-12-35.png


It also helped me realize that the queue fences I made were waaay to big :lol:

screenshot-2014-10-22-18-24-07.png


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^You can fix that by scaling the sign :) Or take the hard way and re-size the railings
It's been a long time
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Oh, no the railings are way off haha. That 2nd picture was taken in the walk mode! They come up to the top of the screen when walking by them :D

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Love the font! those are the extra's that get me excited for projects!

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Glad you like it, I had to go on a wild goose chase to find that font again (logo was made months ago) for Coaster Hero to use :lol:


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detail2.jpg
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The LOD setting and the realtime shadows are maxed out. For a better framerate: Realtime Shadows on 1 and LOD??????s on near (should be ok). The advanced depth-in-field effect is also a ressource hungry thing. Also make sure V-Sync isn??????t enabled =)

The newer version of NL2 uses an automatically best LOD option, when recording a movie or making some screenshots :D

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Thanks for the tips Magu! I'll try them out when I get home from Fall Play rehearsal :)


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Hey look guys - I made a thing! :lol:
poster-2014-10-31-21-44-32.png


Finally got sketchup and began playing around with it - a few hours later this was made! I did not expect my first work to turn out nice, but this blew my own expectations of myself out of the water! :D
poster-2014-10-31-21-45-58.png


And now, a question:
Should I have the lightning bolt oriented as it is in the logo facing outwards or inwards? Because it's backwards inside the station. Not sure what to go with here..
poster-2014-10-31-21-46-53.png


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It's looking really good, can't wait for the release!

I think you should leave the lightning bolt as it is. People will be looking at the station from outside and thinking "I wanna go on that!". The outside is what lures all the guests inside :)


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I think the one facing the launch should be the one people inside can see and the one towards the break run should be for the ones people outside can see

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I think they should both be outside, and then have 2 inside facing the station, so a total of 4.

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I think the station looks decent as is. Nothing overly extravagant.
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Yeah I like the station too - doens't need to be over the top to be good!
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France 2019 Mini Trip Report


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Quite unfortunately, by "Early Christmas" I did not mean a final release. Sorry to disappoint, I really wanted this ride done by this time too :lol: I'm just in kind of a Christmasy mood with all this horrid winter weather (It's warmed up to a steamy 33 degrees with an 11 degree wind chill as I type this), so enjoy these gifts! Including a nice surprise at the end I know you'll all enjoy...

--------------------------------------------------------------------------------------------------

*drools*

Launch.png


I'd say this is coming along nicely for my first major 3ds work

station.png

station2.png


Huge thanks to TallonD83 for a custom train design! Look how awesome these are! 8-)

train1.png

train2.png


This thing is huge!

over.png


And now... for putting up through my countless delays and updates...

A FULL POV! Complete with brand-new in-game on-board (hooray for prepostions!) audio playback, courtesy of TTD03!

All the audio you hear is in-game!


[/center]


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Looks amazing! Especially that first element; That's one hell of a head chopper there. There were a few weird banking transitions here and there, which are easily correctable, but other than that this thing looks fantastic.
It's been a long time
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Looking good - glad to see your starting to put the whole thing together now!
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Love that you have the awkward wiggle on the Norwegian loop like Farenheit. Just wondering if Mack does that too. Have they built a Norwegian Loop?


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I'm not sure if they ever have, but I based the loop off of Fahrenheit's, so that's why it's there :lol:

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