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Mack Launch Coaster - LiveWire! (5/9/15 TEASER!)

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!


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Scenery around the parking lot area is coming along nicely! Already adjusted the size/shape of the lot, and are ready to fence in the tunnels, I just don't have any idea how to make chain link fences. Anyone have a good 3ds chain link fence I could use? You'll be credited in the final product for helping me out :D
poster-2014-07-27-22-37-59.jpg

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Hmm, wish I could help on the chain fence, will look around for that.

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RCT3rox wrote:
Scenery around the parking lot area is coming along nicely! Already adjusted the size/shape of the lot, and are ready to fence in the tunnels, I just don't have any idea how to make chain link fences. Anyone have a good 3ds chain link fence I could use? You'll be credited in the final product for helping me out :D
poster-2014-07-27-22-37-59.jpg


Could make something in sketch up if you give me some details (height of of fence / length / any combinations of fence you'd like)

EDIT FOR COMMENTS:

The biggest think trackwork wise I think you should change (almost throughout the entire ride - but I'll highlight the amin problem area) is your banking choices. That final dive loop needs much more banking on the entry to it - your laterals are huge there and I feel if you restricted them to closer to 0.5 you'd still get the effect of being whipped round it without it being horribly painful. The tunnel just before that had some banking issues too where it felt like you'd overbanked the track. The key to remember is positive laterals mean the rider is being pushed out the right of the car, and negative laterals mean the rider is being pushed out the left of the car.

Overall I really like the ride though - got some nice ideas and its really really huge (I'd argue almost a perfect example of a fantasy coaster). Its fun and maintains speed throughout the ride (albeit with the help of that extra launch which arguably you could have completed the ride as well without but nevertheless) so props for making something fun :)
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Sorry I haven't posted in a while, I've been getting ready for my big Pittsburgh-to-DC bike trip recently and haven't had time to make significant progress. So without further ado...

UPDATE 0.65 (not beta)
Support work has begun!
poster-2014-08-01-13-02-17.jpg

poster-2014-08-01-13-03-01.jpg

Also, is this the style that Mack uses to connect the supports to the track? I'm unfamiliar with their style of supports.
screenshot-2014-08-01-13-03-40.png

screenshot-2014-08-01-13-03-28.png


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Thanks for the link, that'll definitely help. Any idea which connector I should use then?

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Off topic, but you are biking from Pittsburgh to DC?
I wish you luck, I can barely walk 10 miles :P


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TTD03 wrote:
Off topic, but you are biking from Pittsburgh to DC?
I wish you luck, I can barely walk 10 miles :P

Yep, all 335 miles! It's going to take about 5 days to do it all :)

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That depends on the mileage & speed, if we're travelling at an average 10 mph, it'll take from 5 hours to 8 (including multiple stops at landmarks, and lunch). If I remember, the mileage goes something like: 40, 48, 62, 68, 52, 60 (that's actually six days, I forgot one earlier).

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Image

This looks like direct contact with the track to me.


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Rickrollercoaster wrote:
Image

This looks like direct contact with the track to me.

Thanks! That definitely will help.

Also, I'm going on vacation! Heading up to Pymatuning State Park (and possibly over to Conneaut Lake Park for a day!) for the week and will be back on the 8th. But when I get back, I have one full day back at home before I leave on my big Pittsburgh to DC bike trip. So if I don't see you guys on the 8th or 9th, I'll see ya all on the 15th (That's the day we roll into DC - I'll be sure to let you guys know I survived the trip :D)

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^ I also have biked 125 miles in a day! Cruising speed was around 18-20mph. =)
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lol240 wrote:
^ I also have biked 125 miles in a day! Cruising speed was around 18-20mph. =)

me would die.


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I'm back from the trip... alive! That means I can get back to work on LiveWire!

UPDATE 6.6
HUGE thanks to mkingy for the fences - they already look great and aren't fully installed yet!
poster-2014-08-17-15-52-32.png

That's pretty much what I've gotten done since I got home. Hope to work on it a bit more before school starts (the 25th) and have it ready by late September.

I'm also getting extremely giddy with excitement for my next project... so stay tuned... 8-)


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I could have let you use these fences.

fencing.jpg


But you already have fencing.


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cool5 wrote:
I could have let you use these fences.

fencing.jpg


But you already have fencing.


Sorry, mkingy was the first to offer up the chain link fences. But your style could come in handy later on :)

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Ok, I've got a proposition for someone. I am not sure why, but I've just been feeling unmotivated to continue working on supporting LiveWire's track - maybe it's just because its such a big ride, I dunno. So, would anyone be interested in collaborating on this project and building the supports? I'd prefer someone who knows what they're doing when it comes to support work, so the final product can be the best it can be! :D

P.S. - fences!
2.png

1.png


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Fascinated by the 2nd photo that shows the train diving into the tunnel! The real "Dive Loop" needs such an impact! :D
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