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Rctortigos74's Projects thread

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Post June 27th, 2017, 6:19 am

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Back to my mine train, trains are now textured :D
Attachments
screenshot-2017-06-27-14-16-52.png
screenshot-2017-06-27-14-16-59.png

Post June 27th, 2017, 9:37 am
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I love how those came out!
Coasterkidmwm wrote:
gouldy wrote:
Just don't employ stupid people and you're golden.

That's like finding a Waffle House with no white trash in it.

Post June 27th, 2017, 10:05 am

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Post June 27th, 2017, 11:23 am

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Post July 1st, 2017, 9:56 am

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What a visually neat image! Keep up the surprisingly great work! :D
-- I was happy to be with NL1 - [:')] --

Post July 14th, 2017, 10:54 am

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I present you this new project

this coaster is still unnamed

the layout is just a simple accelerator. it is 100% custom scenery. the rails looks like the intamin modern rails but it is not exactly the same. the trains are just concept trains i made.
here are some pics:
Attachments
screenshot-2017-07-14-18-41-11.png
screenshot-2017-07-14-18-41-18.png
screenshot-2017-07-14-18-41-28.png
screenshot-2017-07-14-18-41-36.png
screenshot-2017-07-14-18-41-45.png
screenshot-2017-07-14-18-41-53.png
screenshot-2017-07-14-18-42-20.png
screenshot-2017-07-14-18-42-41.png

Post July 14th, 2017, 12:05 pm

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Will you be releasing the portable log flumes you made? I could really do with a water ride in my current park (WIP)!

Post July 14th, 2017, 12:11 pm

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skyscraper wrote:
Will you be releasing the portable log flumes you made? I could really do with a water ride in my current park (WIP)!

give me some days and it will be released ;)

Post July 14th, 2017, 12:17 pm
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I like the custom coaster!
Coasterkidmwm wrote:
gouldy wrote:
Just don't employ stupid people and you're golden.

That's like finding a Waffle House with no white trash in it.

Post July 14th, 2017, 5:09 pm

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So this is a bootleg knockoff intamin crossed with a knockoff B&M hyper launch coaster?

Post July 18th, 2017, 3:30 am

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Today I release the log flume !

Here is the download link >HERE<

To install it just unzip the folder in your park file if you want to add it to your park
Then,
1- import the coaster from the demo park
2- add the track scenery
3- add the cars

Post July 18th, 2017, 5:10 am
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Post July 18th, 2017, 2:40 pm

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Post July 23rd, 2017, 4:20 am

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(sorry for the double post) I worked out how to do it, but is there a way i can change the name of the boat's seat camera to my chosen name of the ride?

Post July 23rd, 2017, 6:42 am

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skyscraper wrote:
(sorry for the double post) I worked out how to do it, but is there a way i can change the name of the boat's seat camera to my chosen name of the ride?


Line 74 of the CC_Flume_Script0Car.nlvm file:
change this
erv[i].setLabel("Enter View " + i);

Post July 23rd, 2017, 7:38 am

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Rctortigos74 wrote:
skyscraper wrote:
(sorry for the double post) I worked out how to do it, but is there a way i can change the name of the boat's seat camera to my chosen name of the ride?


Line 74 of the CC_Flume_Script0Car.nlvm file:
change this
erv[i].setLabel("Enter View " + i);

how do i access it?

Post July 23rd, 2017, 8:24 am

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Post July 23rd, 2017, 8:44 am

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Post July 23rd, 2017, 8:50 am

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skyscraper wrote:
^ that video did not show what to do.

actually it was not intended for
i answered you before posting this video

Post July 23rd, 2017, 8:54 am

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Post July 23rd, 2017, 9:32 am
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Rctortigos74 wrote:


Inspired by Rock n' Rollercoaster at Disney Paris by any chance?
Coasterkidmwm wrote:
gouldy wrote:
Just don't employ stupid people and you're golden.

That's like finding a Waffle House with no white trash in it.

Post July 23rd, 2017, 2:39 pm

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^ haha yes but i wnated to make my own version with electronic music :D

btw thanks to the one who fixed yt link

Post July 25th, 2017, 7:44 am

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Rctortigos74 wrote:
Line 74 of the CC_Flume_Script0Car.nlvm file:
change this
erv[i].setLabel("Enter View " + i);

How do i access the file to edit the code?

Post July 25th, 2017, 7:46 am

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skyscraper wrote:
Rctortigos74 wrote:
Line 74 of the CC_Flume_Script0Car.nlvm file:
change this
erv[i].setLabel("Enter View " + i);

How do i access the file to edit the code?


open it.. you dont know how to edit code ?

Post July 25th, 2017, 8:43 am

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Rctortigos74 wrote:
skyscraper wrote:
Rctortigos74 wrote:
Line 74 of the CC_Flume_Script0Car.nlvm file:
change this
erv[i].setLabel("Enter View " + i);

How do i access the file to edit the code?


open it.. you don't know how to edit code ?

Do i open it from within the Editor or on my file system?

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