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Rctortigos74's Projects thread

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Post April 11th, 2016, 8:01 am

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^ Yeah, so am I! :D
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Post June 9th, 2016, 11:41 am

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Hello guys ! After a long time i've decided to get back on nl2 !
Here's my current project :

This is a RMC coaster, actually i always wanted to make RMC coaster but i wasn't able to make supports so i've decides to start learning myself. here's the result:

please give me feedbacks :D
Attachments
screenshot-2016-06-09-19-26-23.png
screenshot-2016-06-09-19-26-34.png
screenshot-2016-06-09-19-26-44.png
screenshot-2016-06-09-19-26-54.png

Post June 9th, 2016, 11:49 am

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I like the shuttle coaster layout, and the shaping seems good

Post June 9th, 2016, 11:56 am

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NL2DUDE wrote:
I like the shuttle coaster layout, and the shaping seems good


Thanks :D

Post June 9th, 2016, 1:24 pm
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Looks fun although I think RMC might've made the 180 turn a bit more extreme!
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Post June 10th, 2016, 10:56 am

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Post June 10th, 2016, 11:13 am

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Post June 11th, 2016, 6:09 pm

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That 180 banked turn looks a tad awkward and you may have to tweak. :)
-- I was happy to be with NL1 - [:')] --

Post June 12th, 2016, 8:20 am

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So i've decided to remake the pinfari zl42 i made last year:
this is the one i've already made:


these are the pictures of the one i'm currently making:
Attachments
screenshot-2016-06-12-14-52-00.png
screenshot-2016-06-12-15-58-01.png

Post June 12th, 2016, 8:58 am
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That's awesome! Always nice to see someone being a sadist to their guests. How did you get the track like that?
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Post June 12th, 2016, 9:02 am

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Coasterkidmwm wrote:
Always nice to see someone being a sadist to their guests.

Pinfaris are not so bad :lol:
Coasterkidmwm wrote:
How did you get the track like that?

I'm using the curve spline exporter from pro version then i make the track in blender

Post June 12th, 2016, 2:15 pm

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i made this ferris wheel in less than a hour:
this will be downloadable later.
Attachments
screenshot-2016-06-12-22-13-04.png

Post June 13th, 2016, 4:26 am

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I've created this new ferris wheel but i tried something new that works perfectly.
Recently they added recolorable options for SCOs and i wanted to try something with the shader core custom properties:

with this command:
Result = Mul (Entity0 , Tex1);

i'm using the custom color 0 and the tex 1 (my ambient occlusion map) and i "mix" them using Multiplicator function here's the result:


Post June 13th, 2016, 4:37 am

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Post June 15th, 2016, 3:01 pm

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Post June 15th, 2016, 4:16 pm
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Looking very good! :) cant wait to see more!
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Post June 16th, 2016, 5:42 am

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Post June 16th, 2016, 9:54 am
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You like minetrains a lot don't you?
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Post June 16th, 2016, 9:57 am

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Paradox wrote:
You like minetrains a lot don't you?

Yeah i love them ! thats my favorite coaster type ! :D

Post June 16th, 2016, 3:04 pm

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Post June 17th, 2016, 1:20 am
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Post June 17th, 2016, 2:01 am

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Wauw I love this so much :D
I wish i could make such coasters and scenery. Very nice!!

Post June 17th, 2016, 5:45 am
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Looks just like Thunder Mountain!
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Post June 17th, 2016, 6:54 am

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I gotta say the most thrilling "Bavarian" Railroad! :D
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Post June 17th, 2016, 7:28 am

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Rctortigos74 wrote:
Here are some pics of the bogies with textures :


How did you make that shadows in your wheels?

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