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Alengeist V2.0

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post January 27th, 2006, 9:11 pm

Posts: 89
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Location: glen burnie, USA
Due to the success on my origional Alpengeist recreation (http://www.coastercrazy.com/track_exchang ... p?tid=8471) I have decided to move on with version 2. This will be the same track, only modified. If anyone is interested in helping me out, please let me know: rotmr1@yahoo.com

Here is a list of what I need:

-Photos of the station, queue, transfer track area, scenery surrounding the ride (including bridge), and on-ride photo booth
-Someone who can make 3D's
-Testers


Also, does anybody have any good tips on making a good wingover?

NLDC:
http://nldc.interfix.net/p1411

Post January 27th, 2006, 9:14 pm

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Location: USA


Post January 27th, 2006, 9:28 pm

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Well, you could use elementary to make the wingover. But I'm sure that's the politicaly incorrect way.

Post January 28th, 2006, 11:25 am

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well i go to buschgardens more then any other park and im a big fan of alpengeist i basiclly know everything bout it how everything is so if you need any help ask away.

Post January 28th, 2006, 11:55 am

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^ same here

i have a picture of the station in my head but not on film or anything.

basically its just brownish, and theres some skis and stuff laying around

and theres an black board on the wall thats says like, names like Seymore butts, but like i forgot what they are, and yeah, on your first version, theres no brakes after the first drop, and going into the MCBR is a little bit fast. the only other 3ds you might want to look for is the ice creavese like things on the last helix

Post January 28th, 2006, 1:13 pm

Posts: 89
Points on hand: 4,565.00 Points
Location: glen burnie, USA
Actually, there is a brake just after the lift (look at the track above the level catwalk):
http://www.coasterimage.com/pictures/bu ... eist04.htm

Maybe it was turned off on your visit?

The track will be sent to testers sometime today. Keep checking your E-mail.

Screenshots soon!

Post January 29th, 2006, 10:47 pm

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Location: glen burnie, USA

Post January 29th, 2006, 10:49 pm

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if i could i would just ask someone dont wait for them to respond to this they'll never answer

Post January 30th, 2006, 11:17 am

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Post January 30th, 2006, 12:27 pm

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is ride heartlined? because if its not i think it should to get the correct feeling of the zero g. and the track work definatly looks right i jus hope its smooth

Post January 30th, 2006, 1:26 pm

Posts: 89
Points on hand: 4,565.00 Points
Location: glen burnie, USA
I tried sending the track to you. I think there is something wrong with you E-mail because I tried to send it through my regular E-mail and Yahoo. Both times it bounced back.

From what I understand, for the most part inverts are not heartlined, with the exception of zero-g-rolls, which are not 100% heartlied.

Post January 30th, 2006, 6:04 pm

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heres my email again. . .coasterfreak3@comcast.net

and just heartline for the heck of it makes it alitte bit more realistic

Post January 30th, 2006, 7:48 pm

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They are heartlined. It's just quick transitions and it's hard to see with the inverted track.

Post January 30th, 2006, 9:13 pm

Posts: 89
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Location: glen burnie, USA
Still, it looks realistic and like the real thing and the G forces are in check. I'm not goingto rebuild the entire track to heartline it.

Don't worry, it will still be a great ride. [8D]

Post January 30th, 2006, 9:36 pm

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^ the brake just never makes noise, thats why i never notice it, plus, the trains in real have an extra car in front with no seats, so its covered up when you have the chance to see it

Post January 30th, 2006, 9:43 pm

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Location: Highland, Illinois, USA

Originally posted by spideyfan

Still, it looks realistic and like the real thing and the G forces are in check.


Define in check. They can be under 2.0 but thats not considered "in check" for the coaster type. They are heartlined and, like Woodie Man said, its just harder to tell. Part of that is being closer to the track than on other coaster genres.

Post January 30th, 2006, 9:53 pm

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I dont think its hard to tell.

Plus, if its a recreation, just resize it to be slightly bigger, then AHG which will shrink it back and voila - heartlined track which is accurate to the real thing.

Post January 30th, 2006, 9:55 pm

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