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Asthenia

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post March 6th, 2006, 9:06 pm

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well, i thought i made a topic about this and apparently i didnt, hmm. anywho, here is my beamer hyper.


http://nldc.interfix.net/p1626
Last edited by ragan on March 6th, 2006, 9:18 pm, edited 1 time in total.

Post March 6th, 2006, 9:14 pm

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Might wanna add a car or 2 to the trains. Apollo's Chariot has 9, Alpengiest has 8, Asthenia has 7. My point is that a looping coaster has more cars. Well it doesn't really make sense, but, yeah 9 car would be nice. Besides that, looks awesome. The station a bit bland, but i stink at .3ds myself so i shpuld be talking[:D]

Post March 6th, 2006, 9:18 pm

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i would add it to 9 to be more realistc, but A) i dont like how it paces in NL, and more importantly, B) i dont want to remake stuff to fit 9 cars. LOL. thanks for the comment though.

Post March 6th, 2006, 9:23 pm

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Post March 6th, 2006, 9:23 pm

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I'm using nine on my coaster, cause if i didnt i would be getting -1.6+ airtime. Well yeah it looks pretty nice except im not a big fan of the supports. :)

Post March 6th, 2006, 9:24 pm

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Yea. The friction model is WAY off in NL when you add more than 7 cars.

Post March 6th, 2006, 9:29 pm

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^ what he said, that, and i didnt want to be dogging it coming into the breaks :P

Post March 6th, 2006, 9:30 pm

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Same as Ck here. The supports dont look like that on mega's.

Post March 6th, 2006, 9:31 pm

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i know. i know. headchoppers are more important than looking like a real B&M to me though :P

Post March 6th, 2006, 9:44 pm

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lol, why not just add a shed or something, like Apollo's Chariot, like a tent or something, it doesnt have to be a support.

[edit]: Its more effective on the first couple of drops, because you see it coming. If its on a bunny hop, then it will be sudden and ineffective(I love watching peiople put there arms down during the tent park on Apollos Chariot. Grown men too!)

Post March 7th, 2006, 2:16 am

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Originally posted by CoAsTeRkRazY

I'm using nine on my coaster, cause if i didnt i would be getting -1.6+ airtime. Well yeah it looks pretty nice except im not a big fan of the supports. :)


That is way to much for a B&M Hyper IMO. I wouldnt go over the -1.5 set for the Tourny and I still think its a bit high.

Ever been on one? They (most) dont have seatbelts and while they are very secure and extremely comfy, I dont see anything from -1.4 on up being exactly safe. Chances of ejection are very slim but it just doesnt seem right. You only need around -1 with a tight radius to make the patrons feel like they are definatly coming out.

Most of the airtime on my ride is from -0.5 to -1 with a few pops over that but not too many. Plus its more about the transitions and radii than the airtime itself. ;)

Post March 7th, 2006, 8:13 am

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Mines extreme, as in I hit -1.5 and -1.3 right off the bat. I hit -1.4 once down the road, but other than that its around -1 or below. like crazy out of control rides, as long as I keep in the rules, which I have. I wonder if this Sunday could see the most uploads in a single day ever?

Post March 7th, 2006, 6:43 pm

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ahh you could get so much more height out of those hills man. One thing people seem to pay very little attention to anymore is shaping while they focus on how well they can use the AHG and the elementary

Post March 7th, 2006, 7:15 pm

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^If you can use the Elementary correctly then why wouldnt you have good shaping?

Plus he might have been going for a lower speed hill with alot of sustained airtime. Which is what it looks like.

Especially since his airtime hills coming in are alot pointier.

Post March 7th, 2006, 7:19 pm

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^what real said, the first two are just big ass 0.0 sustained airtime machines. the rest pop at -1.1 or something.

Post March 7th, 2006, 10:01 pm

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Post March 7th, 2006, 10:25 pm

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Post March 7th, 2006, 10:41 pm

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^ I know.

Anyways, cool layout, but supports for the lift are still funky.

Post March 7th, 2006, 11:02 pm

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^And that's how they're going to stay.

Looks awesome Ragan, I hope this turns out better than it looks, which would make it superb.

Post March 8th, 2006, 11:33 am

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Post March 8th, 2006, 5:50 pm

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Post March 8th, 2006, 9:19 pm

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Originally posted by Real

^If you can use the Elementary correctly then why wouldnt you have good shaping?

Plus he might have been going for a lower speed hill with alot of sustained airtime. Which is what it looks like.

Especially since his airtime hills coming in are alot pointier.


you can also use the elementary and still have bad shaping. and since he has not said (or I have not read) what he was going for then I can only assume he wants it to be like a real B&M. Which then its still possible to have what he has but not as likely as having more normal shaped hills.

Post March 8th, 2006, 9:23 pm

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Well, it wouldn't be "bad" shaping per say, it just might not be 100% B&M like. As long as you use enough segments then the shaping will be perfect to the formula specifacations.

Post March 8th, 2006, 10:11 pm

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I said if you can use the elementary correctly - which I implied also that you know how to connect segments and such. If you knew how to do things correctly, how could you create an incorrect ride?

Sorry, I shouldnt make everyone read between the lines like that.

Post March 11th, 2006, 4:46 pm

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