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Speedway Mark II (Uploaded)

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post June 10th, 2006, 4:26 pm

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Originally posted by CoAsTeRkRazY

well sounds cool! when will we see it on the exchange?
Watch the end of the video. That's as specific as I'm going to be for now. [;)]

Post June 12th, 2006, 3:24 pm

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New 3ds update now. First off, some screenshots of the three tunnels throughout the ride. Like I said earlier, they're nothing too special, but I just thought I'd show them.
http://www.nolimitsdevcenter.net/i14556 (And next two images)

Now onto the main part of the update, the station area and other scenery. http://www.nolimitsdevcenter.net/i14560 (And next four images)

One thing I'd like some comments on, is that in this screenshot, I think the exit path and onride photo shop might look a bit too cluttered, so I was wondering if it might be better to put the onride photo shop on the other side of the path. Any thoughts/suggestions?

Post June 12th, 2006, 3:31 pm
Dirk_Ermen User avatar
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Wow, the ride looks actually pretty good. Can't wait till it's released [:)]
Coastercount: 1410 (I've seen the world and it's horrid contraptions... @.@)
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Post June 12th, 2006, 3:37 pm
Pad

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The ride looks nice, but I have to say the theming is really outstanding. Some of the best I've seen.

Post June 12th, 2006, 6:51 pm

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http://www.nolimitsdevcenter.net/i14559
Control room huh? Are we at the racetrack or the airport? lol jk
Nice looking ride man. Coming along quite nicely.

Oh, and about the exit path, do you think it can make it under the track? It also seems to be blocking the control room thingy which seems a little un-asthetical. (I guess that's a word.)

Post June 12th, 2006, 7:55 pm

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Originally posted by Wing-Over

New 3ds update now. First off, some screenshots of the three tunnels throughout the ride. Like I said earlier, they're nothing too special, but I just thought I'd show them.
http://www.nolimitsdevcenter.net/i14556 (And next two images)

Now onto the main part of the update, the station area and other scenery. http://www.nolimitsdevcenter.net/i14560 (And next four images)

One thing I'd like some comments on, is that in this screenshot, I think the exit path and onride photo shop might look a bit too cluttered, so I was wondering if it might be better to put the onride photo shop on the other side of the path. Any thoughts/suggestions?


i wouldnt change it the way you have it right there....maybe extend the width of the pathway in that area by the photo shop? other than that i dont see a thing wrong with what you have. good job and keep at it.

Post June 13th, 2006, 1:51 am

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Thanks for the suggestions. I moved the onride photo shop to the other side of the path, and it does look much less crowded.

I'm gonna try and finish off this track for the end of the week. I want to have a good go at Iron Man's contest, so I'm gonna get this out of the way first. So, look for it on the exchange near the end of this week/start of next week!

Post June 13th, 2006, 3:53 am

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Concrete buildings were always ugly to me, but you, you are an artist with it! I like the contrasts between the concrete and the blue marks! Great job on your theming. And your ride, I can't say much about it, but it looks well executed, as always!

Post June 15th, 2006, 12:55 pm

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Work is progressing fairly well, I've got most of the 3ds done now, so really all that's left is a bit of tidying up and finishing off. Currently, all looks on schedule for the release date, Sunday 18th June.

Post June 18th, 2006, 1:52 am

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