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Six Flags Great Adventure - 4/06/07

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Post April 7th, 2007, 10:01 pm

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Location: Town of Bedford, New York, USA

Me and 2 of my friends went there and it was awesome, but kinda cold. I haven't given a trip report, so bare with me on this one.

Our first ride of the day was Batman: The Ride. The lines were short and we waited for the front. The ride was not as intense as I remembered, but it was still very fun. However, there was a little headbanging through the 0g-roll and the corks.

Next up was Nitro, with shorter lines than Batman. After getting coins from food we bought, we used them to witness weightlessness, but it pissed off the row behind us, so we stopped. The first drop was intense in the back row, the hills are very fun with nice floater airtime, and the helix gave intense G's. Overall, it's a great ride with lots of fun.

Afterwards we headed for Superman: Ultimate Flight once we got the gold Flashpass (which was worth it in the end), and the lines were horrendous since many people used the Flashpass for it and they were only running one train. The first time we went on it we got the back row, and my god I never remembered the pretzel loop being that intense. The rest of the ride was pretty tame, but the pretzel and the roll at the end made up for the rest.

Next up we went over to Nitro again since Kingda Ka and El Toro weren't open at the moment, and we rode it 5 more times, and the ride never got boring at all.

Once we noticed Kingda Ka was launching some trains, we decided to head over there. Luckily the ride was open, and we hit it up. Going 128 mph in 45 degree weather froze my hands like no tomorrow, and the ride was rough on the launch, but I still like the ride very much just for its sheer speed and height. Not to mention the great acceleration of the 3 second launch. I even got some weightlessness on the second hill.

Since El Toro had not opened yet, we headed over to The Chiller which tested all day but never opened. Then we thought "what the hell" and went on Batman: TR again. This time, there were only 2 people waiting in line (front row), so we rode that again. Still a very fun ride.

Next up for us was Medusa, and there were barely any people in the station for that as well. Since there was a long line for the front, we rode in the back, and it was definitely more intense than the last time I remember riding front row. Even after 8 years, it's still got some punch left in it, and like Batman, it was a hugely fun ride.

Walking back from the exit, we saw El Toro running the trains, so we ran over there to get the last run of the day. There was a huge line since they were running one train, but we waited for the back car and it was worth it.. definitely worth it. I still can't get over how intense this ride is. Luckily the ride-op didn't staple my balls to the seat so I got some air on the hills. The first drop in the back car is unbelievable. 2-3 seconds of pure ejector is SUCH a good feeling. The hills after that were very intense as well. The crossover hill is still incredibly intense as always (front row gets the best ejector).

All in all, it was an amazing day, especially hanging out with my friends and getting 13 rides in with minimal crowds. It was cold during the morning and night, but it didn't effect the day at all. I want to go back so badlyyyyyy...

Nitro - 6x
Batman: The Ride - 2x
Superman: Ultimate Flight - 2x
El Toro - 1x
Medusa - 1x
Kingda Ka - 1x

And for those who don't know what happened to Batman and Robin: The Chiller....


Image

Hopefully it's a change for the better. I liked the roll though....
Last edited by drummerkid on April 7th, 2007, 10:34 pm, edited 1 time in total.

Post April 7th, 2007, 10:41 pm

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Location: Camarillo, CA, USA

Why put trick track in for the roll....thats dumb. That part was the best part really, and they couldve at least replaced it with a sick airtime hill rather than some awkward trick track type thingy.

And nice TR, sounds like you had a good time. [:)]

Post April 7th, 2007, 10:41 pm

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Oh man! That's a bummer about the Chillers. I never got to go on it before the roll.

Anyway, an excellent trip report Drummer! Glad to hear ya had fun. I'm terribly jealous that you get to go there...I want to hit El Toro and Kingda Ka sooo freaking bad! Did you hit GASM, or was it closed? Nitro sounds like a hell of a ride as well as Batman...still can't get over that El Toro deal, and the Chiller is some big news to. Why did they change the roll to that lame crossover banking thing?
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Post April 7th, 2007, 10:52 pm

Posts: 513
Points on hand: 643.00 Points
Location: Town of Bedford, New York, USA

Thanks for the comments guys.[:)]

Apparently when the LIM's on the spike fail, the train would get stuck within the roll. Other than that, I'm not sure why.

Last time we rode GASM, 2 of my friends got headaches from it, and the ride is too rough to be worthwhile.

And yes, El Toro kicks huge ass.

Post April 7th, 2007, 11:54 pm
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It's not "trick track", it had to be done that way because the rolls had a lateral shift. Also if you like G's how come you're not hitting up Great American Scream Machine more often? I guess it might have to do with you guys thinking Batman is rough at parts.
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Post April 8th, 2007, 8:41 pm

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batman is the ride to go on if you want strong g's. GASM just plain hurts. it's uncomfortable to ride because of the small seats, the mcbr kills the adrenaline rush, and evrything after the mcbr is rough as hell.

Post April 8th, 2007, 9:24 pm

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The MCBR has been more generous lately. It used to completely stop the train so be happy. If you sit in the back you don't get banked at all and you get the best whip off the top of the hill. When ever you can see a sudden shift in the track lean the other way of where the lats will push you.. You got to tame the beast, not yet it take you over.
Image

Post April 8th, 2007, 9:30 pm

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Location: Rio rancho, New mexico, USA

I want to go to a big six flags park like that but my parents arn't big coaster fanatics so i am most likely not going to any time soon.
Trim breaks are your enemy, retracking/smoothing is your friend. I miss b&m floored sit downs. coaster count=39

Post April 8th, 2007, 10:27 pm

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Location: Camarillo, CA, USA

Originally posted by Coasterkidmwm

It's not "trick track", it had to be done that way because the rolls had a lateral shift. Also if you like G's how come you're not hitting up Great American Scream Machine more often? I guess it might have to do with you guys thinking Batman is rough at parts.


Well, it's still trick track. I hadnt thought if the fact theyd need to have it for the lat shift though, good thinking. [:)]

And I love the avatar btw. [:p] I bet Tcon just loves it.

Post April 9th, 2007, 12:30 am

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Definately not trick track, and people understood the need for a lateral shift on a hill very soon after the inversion was removed.

Post April 9th, 2007, 2:51 am

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i can only understand the need for the inversion to come back. this made the ride much less interesting. if that new spot had any sort of forces i could understand it, but there's nothing special about it.

Post April 9th, 2007, 8:08 am

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Location: Minnesota, USA
Originally posted by B and M

I want to go to a big six flags park like that but my parents arn't big coaster fanatics so i am most likely not going to any time soon.


Did that stop anyone? My parents are deathly scared of roller coasters, and they are escorting myself to Cedar Point, Holday World, PKI, WoF, SFStl, Mt.Oly, and Geauga Lake this summer via RV [;)]
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Post April 9th, 2007, 10:50 am

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Location: Eatontown, New Jersey, USA
I saw a reason to remove robin but I think that batmans could have stayed just for the fact that it launches faster giving it less chance of getting stuck even if the lim spikes fail. Only robin has gotten stuck there from my memory.
Image

Post April 9th, 2007, 1:06 pm

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if it gets stuck, then why not launch it up the tower faster then put a small break before the cobra roll? or another lim at the bottom of the tower, on either side of the barrel roll to give it an extra boost? replacing an entire chunk of track is a very expensive and time consuming way to do it [:)]

Post April 9th, 2007, 4:25 pm

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Location: Toronto, Ontario, Canada

Man, i just got home from there and Hershey, was about to write a TR, and I saw you beat me to it! Looks like I had better luck then you did, expect one from me too, with pics [:)] Sounds fun though!

Post April 9th, 2007, 4:59 pm

Posts: 513
Points on hand: 643.00 Points
Location: Town of Bedford, New York, USA

We would've stayed until closing but we were going to get dinner later and my friends' parents didn't want to pick them up at 12 since it's a 2 - 2 1/2 hour drive from my place to SF.

Looking forward to the report though!

Post April 9th, 2007, 5:27 pm

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"Also its just tears the high pressure break fins up quicker"

...it's a LIM ride, just use magnetic breaks. no eroding down on the break fins. and if the power goes out (how often does that happen?) just use that small lim run to propel the train back and fourth untill it can reach the more powerful lims at the top of the tower.

Post April 9th, 2007, 6:07 pm

Posts: 513
Points on hand: 643.00 Points
Location: Town of Bedford, New York, USA

Our on-ride photo (which was just emailed to me by my friend):

Image

Post April 9th, 2007, 6:14 pm

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Location: Toronto, Ontario, Canada

Heeeeeeeey, how'd you get the cool background! They gave us nothing but a blue frame!

Post April 9th, 2007, 6:31 pm

Posts: 513
Points on hand: 643.00 Points
Location: Town of Bedford, New York, USA

We've gotten the blue frame before as well, but it's interesting that you didn't get one, especially since it was on the same day. Maybe they just wanted to spice ours up because it's so awesome.

Post April 9th, 2007, 10:17 pm

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Chiller also has regular brakes if I'm not mistaken, in the station and on the launch track. You can hear them open up immediately before launching.

Not 100% sure that they're normal brakes, it's been like 5 or 6 months since I've ridden, but that's what I remember.

Post April 9th, 2007, 11:47 pm

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"it takes 2 of them just to move it at about 3 MPH. Your idea just simply will not work."

yes that's true, they're rather weak. i'm wondering if they boost it 3 mph, it'll roll back a bit, then kick the lims in and mabey they'll get it to 6, then roll, then boost to 9 then roll, then boost to 12 untill 45 mins later its going fast enough to touch the others higher up the tower? it might work. anywho- my point is that there are much cheaper ways to fix the problem. and yes chiller has normal friction breaks, but it doesnt need them.. you could easily transfer them to magnetic breaks.

Post April 10th, 2007, 1:09 am

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anyway, they could at least have engineered some airtime into the new manuver. it's boring.

Post April 10th, 2007, 6:27 am

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Well it's a 0g move. It replaced a 0g roll with the exact same profile after all.

Post April 10th, 2007, 8:48 pm

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no, it's not a 0 g move. you dont even get any floater air. it just goes over it like nothing. it's a small dull spot.


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