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Liseberg 2014

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Post October 9th, 2012, 2:43 pm
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Projekt Helix. looks pretty awesome from the vid:

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4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post October 9th, 2012, 3:47 pm

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Lol at the pacing in the video. I like all of these multiple launch coasters coming out lately between Intamin and Mack. This one looks to be a buff version of Manta at SWSD. And it looks awesome.

Worth noting as well, that Liseberg has a cool launched coaster, and a wicked terrain coaster (Lisebergbanan) and this looks like it will be a swell combination of both of those novelty attributes.

Post October 9th, 2012, 4:15 pm

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RIP Lisebergbanan.
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Post October 9th, 2012, 4:19 pm

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Originally posted by devilsrule911

RIP Lisebergbanan.

Liseberg has said that it will stay, see picture:

http://projekthelix.se/wp-content/uploa ... dag_35.jpg

Post October 9th, 2012, 4:32 pm

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It's still going to get ruined. All isolation it had is now gone.
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Post October 9th, 2012, 4:33 pm

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RIP trees.


The pacing is probably fairly accurate, they're changing the speed of the video it looks like. There's a difference.

Post October 9th, 2012, 4:35 pm
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Ahh that looks insanely sick. Although the Video pacing is odd ahha :D
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Post October 9th, 2012, 4:59 pm

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Originally posted by devilsrule911

RIP Lisebergbanan.


Don't even joke...

Post October 9th, 2012, 6:57 pm

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Has that Manta flavor on dat twisty hill. I only wish that SWSD's Manta had inversions...

Post October 9th, 2012, 11:54 pm

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SFMM should really look at this as an example for what Full Throttle should have been, airtime hills, inversions and the ***iest coaster trains on the face of the earth.
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Post October 10th, 2012, 1:17 am
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Post October 10th, 2012, 5:50 am

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One really major concern I have is that the scenery around Lisebergbanan may be at risk, possibly ruining part of the Lisebergbanan experience. The ride looks quite interesting though.
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Post October 10th, 2012, 7:01 am

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Originally posted by Bottom_Feeder_13

SFMM should really look at this as an example for what Full Throttle should have been, airtime hills, inversions and the 5exiest coaster trains on the face of the earth.

Fixed.
That ol' Scunthorpe problem.

Post October 10th, 2012, 9:11 am

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oh Th13teen what you could have been. Theres some evil vines yours are just female dog whips
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Post October 10th, 2012, 9:59 am

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Horrible video quality aside, I think it looks awesome. I actually love how it's all crammed up there with the other coasters and rides around it. I think it'd be awesome to be flying toward that double swing and have it swoop right over the train at full swing as it passed beneath.

Post October 10th, 2012, 1:21 pm

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Guys, Liseberg knows what they are doing. I really doubt they are going to nuke all of the trees. And Lisebergbanan will still be kickass...just more poop to dive under and go over. Interaction rules.

Post October 10th, 2012, 1:41 pm
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Interaction does rule! For me this should only benefit Lisebergbanan. Think of all the new interactions that Lisebergbanan will have because of this! Awesome.

Post October 10th, 2012, 5:13 pm

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I think some of you are being really dramatic about interference with Lisebergbanan. Just take a breath and think! This ride looks so awesome! And Lisebergbanan will still be cool regardless of whether or not a lot of the forest and landscape features are altered a little bit.

It's a new roller coaster experience. With multiple launches, some cool inversions. A really cool layout, and what looks to be an awesome placement of that pretzel loop. It's going to be fun, and one ought not to dwell on Lisebergbanan. This project isn't about the 26 year old roller coaster, it's about the future roller coaster. Not to say I don't appreciate the classics and I don't have respect for terrain and scenery interaction. But don't let something stupid like that leave you in disgust of this new awesome ride!
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Post October 10th, 2012, 5:52 pm
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I think that the overall Lisebergbanan experience could benefit from this addition. Ride interaction could be fun, and if they manage to keep the forest removal to a minimum, the ride would be 100% kick a$$.

I for one am really happy to see more of the Mack LSM coasters. They seem to be really cool, and I enjoyed Blue Fire and Manta quite a bit.
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post October 10th, 2012, 6:32 pm

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Copy cats! :P

But this ride is seriously a very good design. Can't wait to visit in 2014.

Post October 11th, 2012, 7:42 am
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Wow, the physics in that video are absolutely atrocious. It looks like after every single launch there are -4g brakes, and then the rest of the ride is powered-through at about 20 mph. Hard to tell whether the ride will really be great or not without any sensation of speed or pacing.


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