Board index Public Relations Site Related Site Update 1/24/2015

Site Update 1/24/2015

Posts that are directly related to the site.

Post January 24th, 2016, 5:11 pm
Mikey User avatar
Site Admin
Site Admin

Posts: 1598
Points on hand: 6,049.50 Points
Location: Houston, Texas

As you may have noticed I broke the site for a few hours today, it was for your own good, you can thank me later....

Since October of last year we have had a recurring problem with our old server rebooting all the time. We tried in November to fix it by replacing the raid card and performing a disk upgrade as well, but after considerable effort and several attempts we just could not fix the damn thing. In January I ordered a bunch of new hardware for TPI and included in the budget a new server for Coaster Crazy which arrived a few days later. Last week I ninja migrated the container that Coaster Crazy sits in over to the new server, but did not have the time to reboot the containers to let it detect the new hardware.

Today I managed to get around to doing that, as well as catching up on a bunch of maintenance tasks that just never happened. Please take a moment to test out the site and look over your accounts to insure everything is working as it should. Google sent a few reports last week that website performance was suffering and I made some tweaks to the network to fix that. Please let me know if you encounter any issues or subpar performance, frankly the new server is so overkill in every aspect that we should never have to worry about it again assuming the configurations are correct.

For you geeks the new server specs:

Dell Poweredge R430
Dual Xeon E5-2650 V3 2.6 Ghz (20 Cores, 40 Threads)
3TBs of SAS SSD Storage

As we move into 2016 we are in pretty serious need of a PHP developer. If you or someone you know is interested in working for Coaster Crazy on a project basis please PM me for details.
Image

Post January 24th, 2016, 5:13 pm

Posts: 6184
Points on hand: 483.00 Points
Bank: 19,590.00 Points
Can this new server run NL2 on max settings like at 1000 fps? Seems like it would be able to with 20 cores.

Post January 25th, 2016, 12:56 am

Posts: 2318
Points on hand: 4,657.00 Points
Bank: 6,667.00 Points
Location: pennsylvania, USA
I don't think it works like that cool5
What are these for?

Post January 25th, 2016, 4:31 am

Posts: 8144
Points on hand: 13,491.00 Points
Mikey wrote:
Since October of last year we have had a recurring problem with our old server rebooting all the time. We tried in November to fix it by replacing the raid card and performing a disk upgrade as well, but after considerable effort and several attempts we just could not fix the damn thing.

That's why I've had some difficulty in connecting to this forum for a few months. Thanks for saying. :)
-- I was happy to be with NL1 - [:')] --

Post January 25th, 2016, 8:26 am
Coasterkidmwm User avatar
True Addicts
True Addicts

Posts: 12284
Points on hand: 8,049.10 Points
Bank: 15,000.00 Points
Location: Illinois, USA
That explains why I couldn't download a track. Thanks for letting me know and thanks for the update.
"Careful man, there's a beverage here!"

Post January 25th, 2016, 11:13 am
mkingy User avatar
Moderator
Moderator

Posts: 5463
Points on hand: 28,053.00 Points
Bank: 0.00 Points
Location: United Kingdom

Post January 26th, 2016, 2:40 am

Posts: 8144
Points on hand: 13,491.00 Points
:D Yay Mikey is our hero - he's awesome! And so is Oscar! :D
-- I was happy to be with NL1 - [:')] --

Post March 25th, 2016, 11:55 am
mikerichardson User avatar
The Coder
The Coder

Posts: 25
Points on hand: 59.00 Points
Mac-Pro:~ mike$ ping -c 5 coastercrazy.com
PING coastercrazy.com (216.230.231.252): 56 data bytes
64 bytes from 216.230.231.252: icmp_seq=0 ttl=119 time=3.720 ms
64 bytes from 216.230.231.252: icmp_seq=1 ttl=119 time=3.034 ms
64 bytes from 216.230.231.252: icmp_seq=2 ttl=119 time=2.968 ms
64 bytes from 216.230.231.252: icmp_seq=3 ttl=119 time=3.041 ms
64 bytes from 216.230.231.252: icmp_seq=4 ttl=119 time=3.002 ms

--- coastercrazy.com ping statistics ---
5 packets transmitted, 5 packets received, 0.0% packet loss
round-trip min/avg/max/stddev = 2.968/3.153/3.720/0.285 ms
The Coder???

Post March 28th, 2016, 6:54 pm

Posts: 8144
Points on hand: 13,491.00 Points
We still get an "no connection" error like once or twice a season. ;)
-- I was happy to be with NL1 - [:')] --

Post March 31st, 2016, 12:18 am
mikerichardson User avatar
The Coder
The Coder

Posts: 25
Points on hand: 59.00 Points

Post March 31st, 2016, 11:40 am
Oscar User avatar
Founding Member
Founding Member

Posts: 14407
Points on hand: 11,572.60 Points
Bank: 187,052.60 Points
Location: California, USA

mikerichardson wrote:
Heh.

you back to finish the job or what?
Support Us! - Click Here To Donate $5 Monthly!
Paradox wrote:
No need to tell Oscar about the problems. He is magic.

Post March 31st, 2016, 11:47 pm

Posts: 8144
Points on hand: 13,491.00 Points
^^ Don't get me wrong. You guys are doing really well! :)
-- I was happy to be with NL1 - [:')] --


Return to Site Related

 


  • Related topics
    Replies
    Views
    Last post