Well rmc shaping is harder than i thought. Also is the gforce comb a good representation on the final gforces? It seem it goes into the yellow and red when i want it to pull the moves i want it to be.
Well rmc shaping is harder than i thought. Also is the gforce comb a good representation on the final gforces? It seem it goes into the yellow and red when i want it to pull the moves i want it to be.
Its only the G forces for the middle car, meaning the front and back cars will have significantly higher/lower Gs. Even for the middle car its still a bit off.
Here is some photos of what i have done so far, definitely a work in progress, but ill make it work.... eventually. I know it needs a lot of smoothing and stuff.(and i need to learn how to get good at NL2 )
Last edited by Pretendbox on October 12th, 2016, 7:09 pm, edited 1 time in total.
I'm about 70% done with my layout and will post a few images once that's done (probably this weekend). However, I've got a question before moving forward: Does the ride need to have a working storage area? If so, how many trains does it need to accommodate?
Coaster Count: 535 (114 wood, 444 steel); Park Count: 110 Top 5 Wood: El Toro, Voyage, Thunderhead, Outlaw Run, Boulder Dash Top 5 Steel: Superman the Ride, Fury 325, Millennium Force, X2, Intimidator 305
I'm about 70% done with my layout and will post a few images once that's done (probably this weekend). However, I've got a question before moving forward: Does the ride need to have a working storage area? If so, how many trains does it need to accommodate?
I forgot to mention it, but I'll be sure to add it to the rules. Yes the ride must have a storage area and must theoretically work. Since NL2 has limitations on certain storage methods as long as it can work in real life, it should be fine. The storage must accommodate all but one of the running trains.
Also here's a tutorial for inversion supports for those of you that need it:
Coasterkidmwm wrote:
gouldy wrote:
Just don't employ stupid people and you're golden.
That's like finding a Waffle House with no white trash in it.
This contest is makng me realize how bad i am at no limits lol. Done with layout and have some tweaking. Just trying to figure out how to do tge rails for wooden topper.
I forgot to mention it, but I'll be sure to add it to the rules. Yes the ride must have a storage area and must theoretically work. Since NL2 has limitations on certain storage methods as long as it can work in real life, it should be fine. The storage must accommodate all but one of the running trains.
Can we make a Joker (formerly Roar) like storage area? Even if it doesn't work, can we do it?
I forgot to mention it, but I'll be sure to add it to the rules. Yes the ride must have a storage area and must theoretically work. Since NL2 has limitations on certain storage methods as long as it can work in real life, it should be fine. The storage must accommodate all but one of the running trains.
Can we make a Joker (formerly Roar) like storage area? Even if it doesn't work, can we do it?
Yep as long as it can be functional in real life it's fine.
Coasterkidmwm wrote:
gouldy wrote:
Just don't employ stupid people and you're golden.
That's like finding a Waffle House with no white trash in it.