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BGW 2020 - Pantheon: Intamin Multi-Launch

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Post February 9th, 2020, 12:09 am

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If I had shown this to you back in the good old NL1 days, you would've gone deemed it unrealistic :D
[19:34:14] RideWarriorNation: jim
[19:34:27] RideWarriorNation: can you pls change sig
[19:35:22] Jcoasters: ok
[19:35:39] RideWarriorNation: ty

Post February 9th, 2020, 2:19 am
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Jcoasters wrote:
If I had shown this to you back in the good old NL1 days, you would've gone deemed it unrealistic :D

At the beginning of the NL1 era. Yes!
A bit later when NL1,5/1,6 was around, not if the g's were in check. Haha.
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Post February 9th, 2020, 12:05 pm

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Point is, it was a bit of a pipe dream to be honest.


It's just something many have observed in the community. Things such as stalls, 45 m + outward banked airtime hills, airtime hill backwards launches were all part of a ultra pipe dream. Sure, if the G's were kept in check, we could simulate the technology.

Anyway, you get the point. I'm sure we're on the same page, but opposite ends of the spectrum.
[19:34:14] RideWarriorNation: jim
[19:34:27] RideWarriorNation: can you pls change sig
[19:35:22] Jcoasters: ok
[19:35:39] RideWarriorNation: ty

Post February 27th, 2020, 2:24 am
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Post February 27th, 2020, 3:28 am
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This ride looks so short...
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Post February 27th, 2020, 6:14 am

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^ It does look short, but goddamn it looks like it'll pack a punch. Looks crazy intense, I'm still not over that wave turn over the Rhine. This thing is gonna be amazing.
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Post February 27th, 2020, 3:08 pm

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Duration will be fairly long though. On par with or exceeding that of your average coaster's lift to brake time. I think it also looks short because several of the elements are so large.

Post February 27th, 2020, 7:43 pm

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Dirk_Ermen wrote:
This ride looks so short...

:shock:
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