Transcripted there, there was another one earlier but I didn't post it. (you can find it at www.rct3.com ) Anyways, here's a quote from the chat I'm sure you're all glad to hear. (RCT4me is my username at atari forums, I know, it's retarded but I couldn't think of anything else after I typed in my email incorrectly during registration)
Q: <RCT4me> will there be any additions to make the coasters more realistic? (i.e. a track editor to shape track, a support editor to make supports, and additions like catwalks, etc)?
A: I suppose you mean a track piece editor - currently that is not planned. Supports are more `in your face` I think. The game does it`s best, but as with RCT1 & 2, if there isn`t a clear space beneath a ride, there would be nowhere to put it. Personally I think having to manually place supports would make coaster building cumbersome.
A: I suppose you mean a track piece editor - currently that is not planned. Supports are more `in your face` I think. The game does it`s best, but as with RCT1 & 2, if there isn`t a clear space beneath a ride, there would be nowhere to put it. Personally I think having to manually place supports would make coaster building cumbersome.
Of course, I was talking nothing about the collision detection or placing them or whatever, I was refering to the unrealistic structures we currently have. In fact, I didn't even say we had to put in our own.
Oh well, maybe there's the posibility of talking the main developer into this.