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Project Plantoris - Phreakshow

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post September 25th, 2014, 10:03 pm
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Post September 25th, 2014, 10:49 pm

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The jet coaster is cool and I'd imagine that cool5's idea of a death loop is very much scarier than what is generally considered a death loop.

BTW: thanks for the tip on importing coasters.
CoasterJed...Coasting for a while...

Post September 25th, 2014, 10:57 pm
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^ Np, did it work for you?
And agreed on cool5 death loops :D

Post September 26th, 2014, 12:07 am
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I like you project so far and really nice touch by adding Sin to your park... I agree that the stratacoaster can be changed a bit... Especially the roll when you go down looks a bit short.

Post September 26th, 2014, 4:44 am

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Plantoris - Don't get me wrong! Demon Drop looks like a well made smaller coaster. Reminds me of Wicked and the one going into Knoebel's. I was saying since you have larger coasters where those elements are more impressive, it seems a bit redundant in such a large park.

|I've been working a lot on my shaping for suspended and spinning coasters, I would be honored to submit a design for either as well as 4d or mine (classic mine train or Excalibur style?) let me know what you are looking for and about the size. If you can point to real world refs for the size of coasters you are looking for (doesn't have to be the actual coaster type you want I just need a scope for size) I can get back to you about whether or not I would need the park file and we can go from there. Or I can submit a few trial designs and you can let me know what you like or don't like. Thanks for incuding us in this effort!

Post September 26th, 2014, 6:02 am

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If you're planning to do some a terraforming I have a small Hydra/Daemon inspired floorless coaster that could give your park some variation
What are these for?

Post September 26th, 2014, 6:24 am

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Yup it worked!

Plantoris, I have to ask. Do these parks lag like hell on your computer or what? If they run smooth please tell me how I can upgrade mine to be like yours!
CoasterJed...Coasting for a while...

Post September 26th, 2014, 6:45 am

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Update your graphics card drivers then lower the display settings until it runs relatively smoothly. But even a decent computer will have trouble with a huge ride/park
It's been a long time
Youtube Channel: https://www.youtube.com/channel/UCErEzTkqrD55UEiIiiKsKmg

Post September 26th, 2014, 7:57 am
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Hopefully NL2 will actually be optimized better in the near future...

Post September 26th, 2014, 8:20 am

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^Yeah, I made a really terraformed B&M flyer and that lags like crazy for me.
It's been a long time
Youtube Channel: https://www.youtube.com/channel/UCErEzTkqrD55UEiIiiKsKmg

Post September 26th, 2014, 9:33 am
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Post September 26th, 2014, 6:09 pm

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I think...... We have a major problem anyone??

problem.jpg


Is it good to slam your face through a huge support at 110MPH?

Post September 26th, 2014, 7:04 pm
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Yes when has it been the opposite.
Coasterkidmwm wrote:
gouldy wrote:
Just don't employ stupid people and you're golden.

That's like finding a Waffle House with no white trash in it.

Post October 25th, 2014, 11:56 pm

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a surprise release of a coaster I have been working on here and there.

http://www.coastercrazy.com/20545/Tornado--Landslide

cool5 is currently adding his jet coaster to the giant park(and taking his sweet time). and I did notice that support but keep forgetting to fix it.
Plantoris

Post October 26th, 2014, 7:32 am
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Post October 28th, 2014, 11:53 pm

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cool5 wrote:
Did you get my message about your plantoris park with my jet coaster supports being complete?



I got one 7 days ago saying you were almost done with the supports. I have no other msg from you. I am getting quite eager to get it back so I can do more work on it. I have brought my Morgan coaster back from the graveyard and I am liking how its turning out.

Image

Viking will be uploaded shortly, just finishing it up.
Image
Plantoris

Post November 1st, 2014, 2:43 pm

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Post November 1st, 2014, 2:51 pm

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Did you get my correct file now? I fixed it and sent you the supported jetcoaster. Just finish that park and then send me the file back so that i can add the station later.

Post November 1st, 2014, 7:48 pm
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Post November 6th, 2014, 5:07 pm

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Plantoris, here is a good pov of corkscrew for your NL2 recreation. You can see the mesh on the track and the catwalks.


Post November 13th, 2014, 10:01 pm

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here are a few teaser pics of stuff ive been working on.

Steel Giant 280 ft tall morgan hyper.
Image
Image
Image

the next one I made to practice some hand building technique, and make a coaster to accompany Steel Giant.
I know you can guess where I got my inspiration. I present...

Imitator 215
Image
Image

I have also done work on my large coaster park but it takes like 5 min to load and I'm lazy, so no pics now.
Let me know what you like ill show more.
Plantoris

Post November 14th, 2014, 12:57 am

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Dude... For the love of god pm me on how to add morgan trains. That's all I want T_T that and an Intamin Bobsled but that's never gonna happen

Post November 14th, 2014, 10:26 am

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LuckyK wrote:
Dude... For the love of god pm me on how to add morgan trains. That's all I want T_T that and an Intamin Bobsled but that's never gonna happen



the trains can be downloaded here thanks to Magu78
https://www.dropbox.com/sh/pfh4pwuo4bl742p/AABtHko0NkKvwB-8KjdxF61Na

1 - remove the trains from your coaster.
2 - import a copy of the coaster (leave it in the same spot)
3 - change the heart line(of imported coaster) to -1.61 on the X axis.
4 - check the box "hide wire frames", and do not freeze it.
5 - add the train objects on top of the invisible trains. this is the hard part, they have to be in just the right place. try about a foot higher and about 1 car length back if that makes any sense.
hope that helps.

and the intimin is a hyper coaster not a bobsled
Plantoris

Post November 14th, 2014, 9:59 pm

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I think Imitator 215's drop needs some reshaping.
Favorite Coasters- MF, GateKeeper, El Toro, Kingda Ka, TTD, Maverick, Nitro, Raptor, Hydra

Post November 15th, 2014, 3:27 pm

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