Board index Roller Coaster Games Hard Hat Area Project Q - Update, May 5th!

Project Q - Update, May 5th!

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post January 4th, 2005, 1:02 am

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See below for the new update. Ignore all the other updates found within this thread except for the last one. [8D]
Last edited by Canadmos on May 5th, 2005, 1:35 am, edited 1 time in total.

Post January 6th, 2005, 4:40 am

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Update: Well, I was hoping to have the HammerHead and the hill just after it finished by now. However, the hammerhead is proving to be a difficult element to create to my liking.
I will take some screenshots of my progress tommorow.

Post January 6th, 2005, 4:55 am

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Points on hand: 3,285.00 Points

That first drop looks pretty intense, i hope its as good as it looks. Im not sure on the colour scheme you have chosen so maybe change that.

Post January 6th, 2005, 3:28 pm

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The drop is pretty good. The front car experiences -.2 g's on the way down and the back car experiences around -.4 g's.
And yeah, the colors will change, I just quickly changed it to those colors because I hate the standard all white.

Post January 6th, 2005, 11:53 pm

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Update - I have completed the construction of the HammerHead. It took me alot longer than I expected. It is not really the same shape/design as the one found on Nitro, mainly because of the speed of the train and how fast it navigates through it. Even though it is a bit different, it still packs a big punch, which is exactly what I planned.
New screenshots can be found here: http://nldc.interfix.net/u235

Update (Jan 9): E-man is now participating in this project, so special thanks for his effort.
New construction has been made after the HammerHead/Turnaround including a highspeed turn and a 'double' camelback hill. New screenshots will follow later.

Post January 9th, 2005, 5:30 am

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Originally posted by Fornication Nation

The drop is pretty good. The front car experiences -.2 g's on the way down and the back car experiences around -.4 g's.
And yeah, the colours will change, I just quickly changed it to those colours because I hate the standard all white.


These stats just make it sound more intense than i expected

Post January 9th, 2005, 5:37 am

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I guess if it was shorter it wouldn't be as intense, but the drop is over 250 feet.

Post February 14th, 2005, 12:52 pm

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UPDATE, Feb 14th - 5 pictures have been added, http://nldc.interfix.net/p207
Thanks so E-man ;)

Work up to the MCBR is completed.

Post February 14th, 2005, 5:39 pm

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Looking good FN! Cantw ait to see it when more work has been done. Good luck with the project!

Post March 7th, 2005, 3:32 am

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Update, Mar 7th!
Well, I have been completly swamped up to my ass in crap lately which has limited my use of NoLimits lately, but I finally got some free time to do a bit of work on Project Q.
I uploaded 2 new screenshots of the work I did tonight. I tweaked the second helix a bit which gave me a cool idea of moving the MCBR over to the other side which in the end will create some very nice hand chopper effects once the supports are finished.

The two new screenshots can be found here; http://nldc.interfix.net/p207

@Jp - Thanks man for the interest in this slow moving project lol!

Jeez, I just realized I have been working on this single track since new years

Post April 23rd, 2005, 5:03 pm

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Big update! Well, big in one way and small in another, haha.
I have decided to completly rebuild this track to make it as close to perfect as I can get it. So far it is going very very well.
I have rebuilt all the way up to the hill after the hammerhead.

If anyone would like to test this thing out as the track gets rebuilt, just leave your email adress and I will send the track to you.

All new screenshots can be found here: http://nldc.interfix.net/p207

Post April 27th, 2005, 5:32 pm

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Update, Apr 27th - 5 new pictures added.
Ok, I lied up above. I have changed the layout quite considerably, but the layout still retains the 'L' shape when viewed from above.
I tried to make a Stengel Dive, but I couldn't get it to rotate slow enough so I ditched the idea and just went with a less banked version of the Stengel Dive.
Construction up to the MCBR has been completed.
This screenshot is a view from above of the turn around section right before the MCBR; http://nldc.interfix.net/i2852
More screenshots can be found here: http://nldc.interfix.net/p207

Post May 3rd, 2005, 2:27 am

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Update, May 3rd - 5 new pictures added.
I am also proud to finally say, trackwork has been finished! It has taken 5 months of losing interest, thinking, brainstorming, frustration and a complete revision of the layout and construction, but it is finally done.
Now work on terraforming must begin.

More info and screenshots can be found here: http://nldc.interfix.net/p207

Someone better comment on this! [lol]

Post May 5th, 2005, 1:30 am

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Location: Toronto, Ontario, Canada

Update, May 5th - 1 new picture added - http://nldc.interfix.net/i2975
Terraforming is now complete.
I am also pleased to announce that DjTommy will be doing the 3ds work for this project.
This coaster will be featuring an underground station, final brakes and the first section of the lift hill.

More pictures and information can be found here - http://nldc.interfix.net/p207


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