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"Put Me on the Map" Contest RESULTS PAGE 8!!!

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Post October 28th, 2007, 2:25 pm

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Post October 30th, 2007, 1:10 pm
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Post October 31st, 2007, 12:44 pm

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Post October 31st, 2007, 2:21 pm
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Jake first check your mail and then turn me green!
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Post November 2nd, 2007, 7:46 pm

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Sorry guys, I am doing such now.

Hyyyper everything looks fine, remember that you may resubmit by email as many times as you wish.

Post November 2nd, 2007, 7:54 pm

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Post November 2nd, 2007, 9:41 pm
Jer User avatar

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I emailed mine turn me green :)
Phoenix|Maverick|Skyrush|RFII|Leviathan|Bizzaro[SFNE]|Bdash|Griffon|El Toro|Verbolten
RIP Chiller: 1997-2008

Post November 3rd, 2007, 8:30 pm

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Post November 3rd, 2007, 8:39 pm
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Post November 4th, 2007, 8:11 pm

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EElover2's ride is saved on my comp in my favorite woodies - nice job! now i have to compete against it, piss!
got the layout done, G issues and gotta figure out the best way to do the supporting
...still waiting on my last contest coaster's results sent in in SEPTEMBER but im sure that wont happen here

Post November 4th, 2007, 8:15 pm

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I've got my layout and smoothing done. I am adding the hand-built bracing on all of the higher banked turns as of now.

I really liked alton's entry. That was a good woodie.


<EDIT> Question: will I be DQ'ed if I have -1.3 verts., or will I just get a deduction?

Post November 4th, 2007, 8:41 pm

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^Deduction. But why not try to fix it? That's only .1g of force.

Post November 4th, 2007, 8:47 pm

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I was just asking because there is this one spot on my coaster that sometimes reads that it hits -1.3, but sometimes says only -1.2. I just wanted to make sure I knew just in case

Post November 5th, 2007, 12:07 pm
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Post November 6th, 2007, 3:17 am

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Post November 6th, 2007, 9:57 am
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^you do know that most of your ride is on areas you can't place supports right?
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Post November 6th, 2007, 10:24 am
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Just let him be a blithering retard like always, it's easier to deal with it that way.
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Post November 6th, 2007, 11:43 am

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Originally posted by hyyyper

^you do know that most of your ride is on areas you can't place supports right?

Originally posted by Coasterkidmwm

Just let him be a blithering retard like always, it's easier to deal with it that way.

Have you guys ever heard of custom supports? Or even seen this?

http://www.rcdb.com/ig1659.htm?picture=16

It won't be very difficult to place supports that extend to the ends of the pathways.

Post November 6th, 2007, 12:09 pm

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Yer but that's ugly and a waste of time and effort when you can get just as good an effect avoiding it. Who wants to walk under a coaster where you can't see it? I'd rather look at it from the side.

Post November 6th, 2007, 12:13 pm
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I try to avoid totally ridiculous things.
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Post November 6th, 2007, 12:40 pm

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Post November 6th, 2007, 1:04 pm

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Originally posted by alton_

Yer but that's ugly and a waste of time and effort when you can get just as good an effect avoiding it. Who wants to walk under a coaster where you can't see it? I'd rather look at it from the side.

A coaster isn't a painting, it's ride intended for thrills. I designed by coaster with that as my primary focus, to create a realistic, exciting CCI styled coaster. I also happen to think it looks better over the paths than beside them.
Originally posted by Coasterkidmwm

I try to avoid totally ridiculous things.

You must also try to avoid realism, because if you hadn't noticed, Cornball Express is a very similarly styled coaster and it is built almost completely on top of existing rides in the park. Maybe you should wait until it's finished, or until you can actually see some of the ride, before you make ignorant comments.
Originally posted by alton_

We officially know IntaminFan is not winning.

HAHA! Add your name to that list buddy, because after seeing your entry you are in no place to be criticizing anyone else's designs. Especially designs that you are blindly commenting on.

Post November 6th, 2007, 2:17 pm
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^cornball express as pillars on the walkways, yours won't. And extending the supports all over the paths will look ridiculously silly. Doesn't matter how good the tech is, it'll look so stupid...
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Post November 6th, 2007, 7:20 pm

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A coaster's not a painting but an aesthetically pleasing coaster is a hell of a lot better than an unpainted piece of crap with a station made of a tarp and some old fence posts. It's not just made for thrill, if coaster's didn't look nice, parks wouldn't have the same atmosphere.

And the NMR thing looks good, but do you have any idea how hard it will be for you to do that?

Well.. good luck.. I guess..

Post November 6th, 2007, 7:58 pm

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Originally posted by IntaminFan397

Originally posted by alton_

Yer but that's ugly and a waste of time and effort when you can get just as good an effect avoiding it. Who wants to walk under a coaster where you can't see it? I'd rather look at it from the side.

A coaster isn't a painting, it's ride intended for thrills. I designed by coaster with that as my primary focus, to create a realistic, exciting CCI styled coaster. I also happen to think it looks better over the paths than beside them.
Originally posted by Coasterkidmwm

I try to avoid totally ridiculous things.

You must also try to avoid realism, because if you hadn't noticed, Cornball Express is a very similarly styled coaster and it is built almost completely on top of existing rides in the park. Maybe you should wait until it's finished, or until you can actually see some of the ride, before you make ignorant comments.
Originally posted by alton_

We officially know IntaminFan is not winning.

HAHA! Add your name to that list buddy, because after seeing your entry you are in no place to be criticizing anyone else's designs. Especially designs that you are blindly commenting on.

Ooh touchy, i don't care if i win or not.

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