Here's mine,
T/A/O
0/10 Every aspect you can think of spread over the three subjects.
So far it looks like a lot of members don't understand what rating is about yet. Rating is not just about giving a score. Also not about giving a score and explaining why you gave it. A good rating gives a constructive comment that tells the user how to improve certain errors and what to pay more attention to or put more time into. If you look on this site, I think about only 1 on 10 comments are good constructive comments. Others can be nice because the rating is high.
Also some people have yet to learn to take comments and not get pissed about them. Here our policy is that someone can rate almost any score if his explaination gives good reasons for it. Some users then don't like it when they get a low score with a constructive comment. But this is just a process of trail and error.
There just some many things to watch when you ride a coaster: layout, smoothness, E-stop, clearance envelope, 3ds theming, cartextures, environments, supports, coaster type, building technique, adrenaline, difficulty, custom supports, G forces, capacity, timings, originality and I probably forgot a lot more. So if you say in your comment: wow, this was cool and rate it with a 10 overall that is useless for everyone and ratings like that will be deleted in the future if we come across them.
More on writing ratings:
Here (wws.com) or
Here (cc.com)
That's my $0,02