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Thrill Zone The Giga Update!

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post July 23rd, 2015, 9:14 am

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^No I just built as I went and figured that inversion on woodies are popular lately so I figured I should add it.

Post July 23rd, 2015, 10:41 am

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Welcome To Thrill Zones Family Update!

I decided to do this update through out today so keep an eye out today!

Lets start off with the Kiddie Coaster Octopus.

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Next lets next do the big ride of the update Vodoo! The Gravity group woodie.

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Post July 23rd, 2015, 11:32 am

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deere839 wrote:
Coasterkidmwm wrote:
Were you inspired by the recent cluster of Gravity Group coasters opening up in China?

^No I just built as I went and figured that inversion on woodies are popular lately so I figured I should add it.


Come on, not even a little? ;)
It's been a long time
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Post July 23rd, 2015, 11:40 am

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Coaster Hero wrote:
deere839 wrote:
Coasterkidmwm wrote:
Were you inspired by the recent cluster of Gravity Group coasters opening up in China?

^No I just built as I went and figured that inversion on woodies are popular lately so I figured I should add it.


Come on, not even a little? ;)

I started it at 2 am looking at roar at SFA and then I just built what I felt like doing.

Post July 23rd, 2015, 12:38 pm

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The roll seems a bit too tight and sudden, try making it more stretched out and maybe raised a bit.

Post July 23rd, 2015, 1:33 pm
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It's not bad at all! Great work on this woodie. I have to agree that the roll seems a bit tight as well as that first little bunny hop after the first drop. Try stretching it out some and then you have quite the coaster there! :)
Sometimes I dream of unicorns and oreos

Post July 23rd, 2015, 1:57 pm

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The only bad G's on the ride is the hill before the inversion that's why I had to put a set of random trips.

Post July 24th, 2015, 5:47 am

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Thrill Zone is not expanding yet!

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Get details at 10 AM!

Post July 24th, 2015, 10:02 am

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Hooray! Your spinning coaster has an inversion! :D
-- I was happy to be with NL1 - [:')] --

Post July 25th, 2015, 2:27 pm

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Post July 25th, 2015, 2:33 pm
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Very nice spinning coaster! :)

deere839 wrote:
first clue of a huge update tonight is 3!!


hmm I am gonna guess either a coaster with 3 unique elements/inversions or 3 brand new coasters?
Sometimes I dream of unicorns and oreos

Post July 25th, 2015, 4:09 pm

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Post July 25th, 2015, 5:16 pm

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Intamin Megalite it's likely to happen at your park! :)
-- I was happy to be with NL1 - [:')] --

Post July 25th, 2015, 6:30 pm

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Meet Tornade the first ever inversion spinner in the USA!

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next annoucment is Untamed Mine Ride

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Saved the best for last is Intimidator 301! I used the MF trains on this one but its more like I305!

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Post July 25th, 2015, 6:37 pm

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Aside from awkward or jerky transtions, they look gorgeous! :)
-- I was happy to be with NL1 - [:')] --

Post July 25th, 2015, 6:44 pm
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That giga looks quite something! Can't wait to see more!
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Post July 25th, 2015, 7:56 pm
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Good stuff deere, you really are improving!
Makes me want to try to start building again.

Post July 25th, 2015, 8:05 pm

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^ Wow he made you want to try building "tracks"! :D
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Post July 25th, 2015, 9:30 pm

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The giga looks insane so far. Don't worry about the trademark thing (unless of course you intend on making a profit from it, but I'm pretty sure most people using NL2 don't). I'd actually rather see the old Intamin mega trains than the new ones with the flexible OTSR's. They're much more comfortable. Since you're going for an I305 style layout with really quick transitions at high speeds, definitely pay attention to the lats in the editor, and adjust them in newton, which (unlike FVD I believe) sometimes doesn't account for rotational lats.
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Post July 25th, 2015, 9:47 pm

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We've seen different kinds of words to praise Deere so far! From "good" to "insane"! Never have I seen such a "big" improvement on other NL coaster websites in like a couple of months! I so wanna ride that Giga! I literally feel like that!

:D
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Post July 31st, 2015, 6:03 pm

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I've decided to release the rides individually and as soon as the last one done ill release the hole park so the lower quality pc can do the rides they want and the bigger pc can just do the hole park. so expect voodoo be release possible today or some time this week!

Post August 1st, 2015, 11:01 am
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deere839 wrote:
I've decided to release the rides individually and as soon as the last one done ill release the hole park so the lower quality pc can do the rides they want and the bigger pc can just do the hole park. so expect voodoo be release possible today or some time this week!



So is this a cool5 collab? a park set inside a hole in the ground? that has cool5 written all over it :lol:
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Post August 1st, 2015, 2:29 pm

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^Nice catch :lol: Except if this were cool5 the whole thing would be underwater!
It's been a long time
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Post August 1st, 2015, 9:30 pm

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^
^^
Love you two! And Deere's project, too! :D
-- I was happy to be with NL1 - [:')] --

Post August 3rd, 2015, 4:56 am

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After the bad review of Voodoo I've decided to remove the coaster from the line up more news to come on its replacement.

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