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The RLR Giga Project

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post February 21st, 2012, 8:12 pm

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Leviathan is in Canada, speaking of derpy. My post had nothing to do with Shambhala ugly idiot lol.

Post February 21st, 2012, 8:23 pm
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Originally posted by GerstlCrazy


Seriously? He needs to? According to you.

Just don't bother downloading the ride if it's gone so ''overboard'' for you- even though you know just as well as all of us that bob_3's rides are always worth downloading. I think it looks f***ing awesome so far.


Yes, according to my opinion, he needs to. Once again, he asked for suggestions, I gave him a few. There's no reason to get upset over it.

Post February 21st, 2012, 8:26 pm

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Originally posted by Coasterkidmwm


So is your derpyness from the whole trying really hard to be black in a sheltered suburban environment or is the derpyness creating the trying to be black thing?


LOL yee

Post February 21st, 2012, 10:58 pm

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I swear, every single design topic I read degenerates into something like this eventually.

Post February 21st, 2012, 10:58 pm

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I swear, every single design topic I read degenerates into something like this eventually.

Post February 21st, 2012, 10:59 pm

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I swear, every single design topic I read degenerates into something like this eventually.
6 out of every 10 Reese's Pieces are actually Reese's Fragments in disguise.

Post February 21st, 2012, 11:03 pm

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^Degenerates?... Lol

-Bob_3 has given us one update
-members have thrown around discussion
-Bob_3 will come back to the thread
-and give more updates
-More discussion will follow
-or read our discussions and then take any advice he likes
-and then give more updates

That's how a hard hat thread works, brainsy.

Post February 21st, 2012, 11:42 pm

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I'm just curious, what does RLR stand for?
What are these for?

Post February 22nd, 2012, 8:30 am
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ANYWAYS.... Bob do you have any updates that hopefully won't involve pointless emo arguing? I like what you have so far!
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Post February 22nd, 2012, 11:22 am

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Originally posted by CKidd

I'm just curious, what does RLR stand for?

"Richard Lerwill Rides" I assume.

Post February 22nd, 2012, 12:58 pm

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"Richard Lerwill Rides" I assume.


Yup =). Just figured I'd put that as the project name so it can be distinguised between the other gigas being made/will be made when leviathan opens.

Anyway, yeah I'm happy with suggestions, I may use them, I may not. I don't think that should induce arguing.

I'll post a picture later, I've been doing more drafts of the turn around, it's harder than I thought. When it looks right, it rides lame, when it looks good it rides funny. Then there's clearance issues. Did about 6 different versions from scratch last night, I'll post a picture later. As for the element that follows, that's still undecided.

Post February 25th, 2012, 4:14 pm

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when will intamin or B&M build their first teracoaster(500+)?

Post February 25th, 2012, 8:36 pm

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if they do NL cant recreate it and it would be a poop ton of money just to find a way up to the top of the lift. And there would be unsafe g forces for the riders if the drop went all the way down to earth.

Post February 26th, 2012, 1:31 am

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^I'm confident the G-forces could be managed. Kingda Ka and TTD both feature 400' + drops. Hell, at one point, a 700' tall shuttle coaster designed by Arrow was proposed for Las Vegas' Stratosphere, anyone recall that?

http://www.thecoastercritic.com/2009/11 ... aster.html

Post February 28th, 2012, 10:55 am

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Post February 28th, 2012, 11:03 am

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Hm...I like it, but it seems sort of standard. Personally, I'd like to see a few more "nifty" elements, but that's just me.

Post February 28th, 2012, 11:03 am

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can that turn right after the drop handle the forces? from this angle it seems higher than the camel right after it.

Post February 28th, 2012, 11:13 am

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i think so. the turn is a little overbanked so it can cope with more g forces. the coaster itself, well i feel its kind of like building up to a super epic element and then just turning around and going back (which it kinda is). needs a little more epicness though, even an element exiting the mid brakes might be good enough. with this much height you should be able to create a decent MCBR. at least add some helices at the end to balance out the airtime in the first few elements.

Post March 1st, 2012, 6:15 pm

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Gave the final corner more punch and the final hill more air

Image

Happy with it now =) no more niggles (well a few but...yunno)

Post March 1st, 2012, 8:06 pm
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Looks good so far. Good job with the support lol
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