Board index Public Relations Feedback And Suggestions Theme Park Studio Exchange?

Theme Park Studio Exchange?

This forum is now open since we're at that point for lively discussion so go ahead, post and discuss, it will be closely monitored by Oscar and Mike

Post July 11th, 2014, 12:51 pm

Posts: 12
Points on hand: 77.00 Points
Location: Aberdeen, Maryland, USA
I was wondering if you might have plans to add a Theme Park Studios exchange to the site? It is early edition alpha at the moment and I am one of the testers for the software.
I5 3570K @ 4.4Ghz, 16Gb 1866 HyperX, X2 SLI EVGA GTX 660 Superclocked 2Gb GDDR5, Samsung 840 Pro 256GB SSD, X2 1TB 7200 WD Black RAID 0, ASRock Z77 Pro3

Post July 11th, 2014, 3:44 pm
Oscar User avatar
Founding Member
Founding Member

Posts: 14407
Points on hand: 11,502.60 Points
Bank: 187,052.60 Points
Location: California, USA

We've not made a final decision on it. If there is enough interest, we'll carry it. We'll need all the info in advance to add it such as the track styles.
Support Us! - Click Here To Donate $5 Monthly!
Paradox wrote:
No need to tell Oscar about the problems. He is magic.

Post July 11th, 2014, 7:14 pm

Posts: 12
Points on hand: 77.00 Points
Location: Aberdeen, Maryland, USA
The roller coasters themselves have not been unlocked yet inside the software. It is coming on the next phase of development. Oscar when you say"styles" are you meaning types? There is suppose to be wide support for realistic coaster types and brands however I don't have a specific list as of yet. I will ask Pantera and get back to you. I like it so far but as with all alpha software there are some bugs in it.
I5 3570K @ 4.4Ghz, 16Gb 1866 HyperX, X2 SLI EVGA GTX 660 Superclocked 2Gb GDDR5, Samsung 840 Pro 256GB SSD, X2 1TB 7200 WD Black RAID 0, ASRock Z77 Pro3

Post July 11th, 2014, 7:24 pm
Oscar User avatar
Founding Member
Founding Member

Posts: 14407
Points on hand: 11,502.60 Points
Bank: 187,052.60 Points
Location: California, USA

Basically is it like NL2 where you can build like just 1 track in it and it be a certain track style or does it all the time have to be park? If we can do like nl2, then I would need a list of the different track styles (hyper coaster, rocket coaster, floorless, etc) so I can properly add the styles to the db.
Support Us! - Click Here To Donate $5 Monthly!
Paradox wrote:
No need to tell Oscar about the problems. He is magic.

Post July 11th, 2014, 11:15 pm
TTD03 User avatar
True Addicts
True Addicts

Posts: 7307
Points on hand: 738.00 Points
Bank: 111,265.11 Points
I'm hoping this won't be another RCT file system thing. I never liked it.

Post July 12th, 2014, 2:51 am

Posts: 2318
Points on hand: 4,657.00 Points
Bank: 6,667.00 Points
Location: pennsylvania, USA
I was excited when this was announced, but with how complicated it looks and how long the development has been pushed back I'm not so interested anymore. The difference with this compared to NL2 is we were never given an expected release date until it was almost done, with this the original date was planned for fall of 2013 and we now halfway through summer of 2014 and still in Alpha testing
What are these for?

Post July 14th, 2014, 6:30 am

Posts: 12
Points on hand: 77.00 Points
Location: Aberdeen, Maryland, USA
Sorry for the late reply but went to Six Flags America over the weekend. Every couple of weeks they add another module to the software. So far it had worked well with a lot of control within the software. It is a park with all rides within it functioning. It has the ability to import 3d textures. I know that software development and waiting, pushed dates can be frustrating but that is the nature of the beast. I also know one of the primary developers was very sick and hospitalized for awhile but is doing well now. Oscar I will try to get you some info on files and types soon.
I5 3570K @ 4.4Ghz, 16Gb 1866 HyperX, X2 SLI EVGA GTX 660 Superclocked 2Gb GDDR5, Samsung 840 Pro 256GB SSD, X2 1TB 7200 WD Black RAID 0, ASRock Z77 Pro3


Return to Feedback And Suggestions

cron