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What are YOU doing in NL2 Right now?

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Post September 8th, 2015, 2:33 pm

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I will add a custom sky box later. I think a sunny would fit perfectly. And thanks
Yes....

Post September 9th, 2015, 1:06 pm

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lol240 wrote:
^ I expect to see another Cheetah Hunt! :)

sorry for the late repost but it not a cheeta hunt
If you want to see it pleas look my video
https://www.youtube.com/watch?v=Ii6n8iiV7y8
Ps its the 2e coaster
Youtube: Rick Lemmen
https://www.youtube.com/channel/UC0-s8NoZm0nlO6magE0WQvQ
Homepark: Toverland - The Netherlands
Coaster count 88

Post September 9th, 2015, 1:12 pm

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Post September 10th, 2015, 12:26 am

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Post September 10th, 2015, 2:16 am

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@Nemmel: Oh, thanks for your comment. I always feel that your coasters have pretty good environments. :)

^ About "Valravn", only the colors are meh while the layout is splendid or just let me say it can be a top-notch coaster next year!

:)
-- I was happy to be with NL1. --

Personal coaster count as of 3/2025 -- 222
"500" perhaps by the end of this year.
I will be a Thai citizen if possible in a few years.

Post September 10th, 2015, 4:05 am

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I like Valravns layout and colors. It haven't always to be dark. :D
Yes....

Post September 10th, 2015, 9:44 am

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^ Don't get me wrong, I think Valravn has a fantastic layout. I just think the colors are strange given the logo and theme. It uses a really cool looking purple and gold in the logo but the ride makes no use of it. They could have had a completely unique color scheme for Valravn (which is hard for a park with 18 coasters) but instead, they went with a color that matches a coaster they just renovated right across the midway. It's not wrong or bad, it's just a bit peculiar.

Post September 10th, 2015, 9:58 am

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^ I agree, whilst it's hard for them to choose a colour scheme that's not too similar to existing ones, the one they did go with is incredibly similar to Rougarou's and doesn't really reflect the name or logo at all. It's not a bad colour scheme but there are certainly schemes out there that would have been better

Post September 10th, 2015, 12:04 pm

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^^^ The same thing could also be said about the coasters at SFMM as they all seem to be combination of the same 5 colors (red/white, red/black, red/orange, orange/blue, green/blue, blue/black). I don't know how true this is but I read somewhere and was told by a few people that certain colors cost more; like for example, colors that fade easy are cheaper, whereas colors that don't tend to fade as easy are a little more expensive?
-DechLave T.P Ent.

Post September 10th, 2015, 1:33 pm

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^true. Blacks, Reds, Oranges, and yellows tend to fade easily. White is actually the best color for durability, hence the reason both of Ferarri World's coasters are white
It's been a long time
Youtube Channel: https://www.youtube.com/channel/UCErEzTkqrD55UEiIiiKsKmg

Post September 10th, 2015, 1:37 pm
Paradox User avatar
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When I first heard Valravn I thought purple track and black supports.
Coasterkidmwm wrote:
gouldy wrote:
Just don't employ stupid people and you're golden.

That's like finding a Waffle House with no white trash in it.

Post September 12th, 2015, 2:40 pm

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Post September 12th, 2015, 3:04 pm

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Paradox wrote:
When I first heard Valravn I thought purple track and black supports.


I had the reverse of this in my head - black track with a deep purple support color.

Post September 12th, 2015, 3:33 pm

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(i hope its just uMatrix on my browser, that blocks embedded videos)....
otherwise try this link: https://www.youtube.com/watch?v=KbRYDA4aVso

There wasn't any project, that gaves me so much problems.
Not because of the script or model... Its because the strange .DAE export of 3ds max...
Sometimes it works and somtimes it wont work. Not sure how it behaves tomorrow >.<

The goal is, that you should be able to create custom motion simulator rides without writing a single line of script.
All adjustments should be done in the SCO-Name area (doubleclick on the sco).
This part is needed, because right now, NL2 cant comunicate the NL2Material files.

(eg: you cant check in the script, how long an animation list is or change dynamicly nl2mat files)
That would be a great addition to nlvm =)

Post September 12th, 2015, 4:02 pm
Paradox User avatar
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I came like 2039103921039093011203910239102399458395325 times.

What is that footage from? I think I've seen it before.
Coasterkidmwm wrote:
gouldy wrote:
Just don't employ stupid people and you're golden.

That's like finding a Waffle House with no white trash in it.

Post September 12th, 2015, 4:10 pm
Blase Rhine User avatar
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Mission: Space from Epcot. That simulation that he is working on is for Florida Adventure. :)
Sometimes I dream of unicorns and oreos

Post September 12th, 2015, 4:53 pm

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This:



and still this...

Screaming1.jpg
Screaming2.jpg
Screaming3.jpg
Screaming4.jpg
Screaming5.jpg
"if you found your laughin' place, how come you ain't laughin'."https://www.facebook.com/calicoaster1/

Post September 12th, 2015, 5:49 pm

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Post September 12th, 2015, 9:30 pm

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Post September 12th, 2015, 9:57 pm

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Looks pretty good; but definitely check those clearances. It looks like at 0:48 and 0:55 you come really close to the track
It's been a long time
Youtube Channel: https://www.youtube.com/channel/UCErEzTkqrD55UEiIiiKsKmg

Post September 15th, 2015, 4:13 am

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I don't want to say like this, but the trackwork except the Interlocking Corkscrew and the Cobra Roll part, is really off. The elements are, I think, produced in a decent manner, but I personally felt that your Scream! lacked the speed on top of inversions. As for Corks that you were seriously trying to replicate, I can find them pretty smooth and the most pleasant section to see!

Not that I want to blame you, but I just want give you a help. :)
-- I was happy to be with NL1. --

Personal coaster count as of 3/2025 -- 222
"500" perhaps by the end of this year.
I will be a Thai citizen if possible in a few years.

Post September 17th, 2015, 4:20 am

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I'm wienering around with the Infinity in response to my excitement over Monster. I call it Air Strike. We'll see how far I can go with it.

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1-Millennium Force | 2-Intimidator 305 | 3-Fury 325
4-Skyrush | 5-Iron Rattler | 6-X2 | 7-Kingda Ka
8-Voyage | 9-Maverick | 10-Monster

161

Post September 17th, 2015, 4:22 am

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This is what i am doing in nl2 right now
Now usually there would be a banner image here, but i cant add one. have some random text instead

Post September 17th, 2015, 4:49 am

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Post September 17th, 2015, 10:43 am
Blase Rhine User avatar
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Just a little something I have been working on for a contest, We get a random coaster and have to build that coaster within a week. I got a Twisted Stand up coaster. This was the outcome. Be on the lookout in a few days/weeks for this to be on the exchange.

Inspiration: With a layout in mind I wanted to build something that could fit in a park like Phantasialand. I began with some basic theming and lighting, one thing turned to another and thus Turok was born.

*Please ignore the little note at the bottom right corner, I accidentally moved my mouse over the date.

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Sometimes I dream of unicorns and oreos

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