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Wild: 4d coaster problem.

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Post December 13th, 2005, 8:38 pm

Posts: 29
Points on hand: 2,355.00 Points
Location: La Puente, CA, USA
I have finally got RCT 3: Wild and also have updated it. I don??????t know if this problem has been stumbled upon already, so please forgive my ignorance. When loading up my past park ??????Curse!?????? to do some re-integration I flew into a huge problem. It seems that now with the Wild expansion; the multi-dimensional coaster that I had built is spinning out of control on some of the custom angles for the track. So I am at a loss on what to do now, until this problem is fixed (hopefully by a patch). My question is should I wait or come up with a whole new ride. Then come back to ??????Curse!?????? when the problem is fixed.

Post December 13th, 2005, 9:13 pm

Posts: 484
Points on hand: 2,897.00 Points
Location: USA

maybe you can try to delete it then re-download it from this site and maybe it will be fine after that

Post December 14th, 2005, 1:52 pm

Posts: 29
Points on hand: 2,355.00 Points
Location: La Puente, CA, USA
Nope it did not work; Is anyone else haveing problems like this?

Post December 15th, 2005, 4:32 am
man

Posts: 1065
Points on hand: 111.00 Points
Location: Pot country, Tacoland, USA
yea after 360 on splitting coaster (sould be same as multi dimension) It would spin like 10-20 times before end of segmant,


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