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Project Plantoris - Phreakshow

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post November 15th, 2014, 3:31 pm

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^^ I second the opinion of TheCoasterMan589, the drop on Imitator does need some reshaping work... There are a lot of side view pics of I305 or even SkyRush (If you're going for something a little less 'intense')

I305
305wp02.jpg

IntimFirstDropside.jpg


SkyRush
IMG_0719.jpg
IMG_0719.jpg (27.87 KiB) Viewed 2486 times

5241fd7d89774_image.jpg


On another note, your Morgan looks AMAZING... Flawless even, IMO! Every NoLimiter has something that there REALLY good at and specialize in over other things, and I definitely think its safe to say that Morgan/Arrow Hypers are your thing dude! Keep it up, I'd love to see more!

Post November 16th, 2014, 10:38 am
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Yeah try messing around with the intamin drop a bit. The Morgan layout looks phenomenal and very realistic however.
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Post November 16th, 2014, 10:49 am

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plantoris wrote:
LuckyK wrote:
Dude... For the love of god pm me on how to add morgan trains. That's all I want T_T that and an Intamin Bobsled but that's never gonna happen



the trains can be downloaded here thanks to Magu78
https://www.dropbox.com/sh/pfh4pwuo4bl742p/AABtHko0NkKvwB-8KjdxF61Na

1 - remove the trains from your coaster.
2 - import a copy of the coaster (leave it in the same spot)
3 - change the heart line(of imported coaster) to -1.61 on the X axis.
4 - check the box "hide wire frames", and do not freeze it.
5 - add the train objects on top of the invisible trains. this is the hard part, they have to be in just the right place. try about a foot higher and about 1 car length back if that makes any sense.
hope that helps.

and the intimin is a hyper coaster not a bobsled



Thanks!

An Intamin Bobsled
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Post December 6th, 2014, 7:46 pm

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ok Coaster Crew!
first I would like to apologize for not updating my thread more. I realize some people follow this and I am bad at updating. none the less I do work on stuff EVERYDAY so it is still coming. If you didn't know I was invited to join the team over at Apex Amusements http://www.coastercrazy.com/forums/post360215.html?hilit=apex#p360215 I am glad to be aboard, and I am excited to see what we put together with the talented group we have. also to focus more on Apex I have lightened my load a bit by releasing Viking, and soon another....

STEEL GIANT


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I don't think I have done anything to the track but I have added a lot of scenery and I learned how to make 3D objects in Sketchup and have been trying to make a station. Otherwise I have, however, done a lot to its friend...

THE IMITATOR 215


I have widened the crest of the lift, and then I widened it again. It looks much better and feels better too.
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I smoothed out the entire track a bit, stretched out the rapid fire twists a little, changed the end of the layout to flow better, and I added supports. THE LIFT/DROP SUPPORTS ARE TEMPORARY the rest are finished. and OMG making square supports is a HUGE pain in the pooper. I also did a lot of terrain work around it and added a section like on maverick when it races through the narrow gaps.
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as for my large park project I have received a very nice jet coaster thanks to cool5. otherwise I have done little to it. I added a kiddie area with a couple of rides, and worked on a kiddie coaster. I put it on hold until I finish the smaller projects.

I have done a HUGE amount of work on my Valleyfair recreation as well. I have a separate thread for that since it is such a huge project. I will update it also later.
http://www.coastercrazy.com/forums/wild-thing-recreation-v4-0-release-t33080.html?hilit=valleyfair

so get ready for Steel Giant/Imitator 215 coming soon to a pc near you. let me know if you want more pics. :P
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Imitator 215 lol :lol:
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Looks neat Platoris. Make sure you don't kill people with the positive G's. Remember Intimidator 305 had to have the final turn raised up to lessen the G's a bit after it's first year.
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Coasterkidmwm wrote:
Looks neat Platoris. Make sure you don't kill people with the positive G's. Remember Intimidator 305 had to have the final turn raised up to lessen the G's a bit after it's first year.


thanks, I wanted to make sure it was borderline just like I305. I305 was said to pull just under 6 G's before the fix. Now it still does 5, so I made mine just a tad under 5. The highest G's on my coaster is about 4.7, I also have some good lat G's too peaking at about 1.4.

I have also widened the crest of the lift a bit more like I305.
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Funland is nearing completion and will be released soon. I'm hoping before new years. just adding lights and making sure everything looks nice.
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Good stuff Plantoris!

Lighting looks good and not too overbearing!
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OSCAR!!

I keep trying to upload but it looks like it takes too long. I get this msg.

Fatal error: Maximum execution time of 3600 seconds exceeded in C:\inetpub\wwwroot\exchange\upload_do.php on line 17

What can I do?
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Post January 1st, 2015, 4:08 am

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Post January 1st, 2015, 11:04 pm
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Post July 28th, 2015, 10:11 am

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finishing up some details for my next release, Castle Park.
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Plantoris

Post July 28th, 2015, 10:51 am

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^ This is without a doubt, a quality theme park! :D
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Post July 28th, 2015, 10:54 am
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That looks purty :)
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Post July 28th, 2015, 11:19 am
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Post July 28th, 2015, 11:57 am
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Woah, this is looking top notch! Great work!
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Post July 28th, 2015, 1:00 pm
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Looks very realistic Plantoris! Good positioning of the ferris wheel :D
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Post July 29th, 2015, 1:08 am

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Looks GREAT! Although, I do feel like the entrance plaza could use a pop of color?

Post July 29th, 2015, 12:30 pm

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Thanks everyone! Here is a bit more about Castle Park.

Blue Line - Blue Line is Castle Parks oldest coaster. Built in 1978 when the park opened this coaster was the parks main attraction. With its simple "L" shaped out and back layout, 70 feet tall, and its airtime has won this coaster an Ace Classic Coaster Award. So come take a ride on the Blue Line.
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King Arthur's Wild Ride - This unique coaster was built in 1985 by Arrow Dynamics. Built with wooden supports and steel track give this 109 foot tall coaster a mid evil feel to it. Swooping through trees and large rocks make this Coaster a Park favorite.
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Animal - Castle Parks third coaster, Animal, is a B&M hyper coaster built in 1991. This Animal stands 187 feet tall and is a big part of the Castle Park skyline. With its massive airtime and unique turnarounds this Animal has thrill seekers coming back for more year after year.
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Avian - This Massive B&M inverted coaster stands 174 feet high. Avian was built in 1999 and was the tallest and longest invert. With 7 inversions including a pretzel loop, and a 0G roll, this birdie put Castle Park on the map for even the biggest thrill seekers.
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Biohazard - In 2010 Castle Park perchased an adjasent indutrial complex and it became the site of the very first PCC coaster, Biohazard, Standing at 318 feet tall and reaching speeds up to 94 mph, Biohazard keeps you gripping the bars fom start to finish.
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Plantoris

Post July 29th, 2015, 4:10 pm
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Park atmosphere looks really nice. Rides look interesting, but I did notice in the Avian picture that there is a lump in the ground near the planter, and in the Biohazard pic one of the trees above the tunnel is growing out at like a 45 degree angle. Also I just noticed, why aren't you using trusses on the giga's lift hill if the air hill in the background has trusses? Just curious.
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